Movement:Jumping

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Revision as of 16:44, 14 February 2006 by Defrag (talk | contribs)
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Content

Regular jump details.

Heights that can be Cleared

  • Standing: 45 units, not 46
  • Standing to Crouched (crouch jump): 63 units, not 64

Initial Z Velocity

  • x units p/s

Time Spent in Air

  • Should be roughly ~0.7 seconds per jump (jump while standing, land while standing). Mirv measured this in TFC somehow.