Someone suggested making the HUD customisable by map type, or making it really flexible (like allowing map makers to define new HUD setups / items / areas etc depending on the map's objectives / properties). Not sure how this would be achieved from a technical sense, just recording it here.
I think this should be left alone and possibly implemented in future.
Here's a picture I whipped up in case anybody needs a picture to describe the basics of the HUD. --Hirohito 10:54, 30 December 2007 (CST)
I've got a new image (http://www.fortress-forever.com/wiki/Image:Hud2.gif), but I don't know where to put it. Any suggestions? --Hirohito 00:37, 30 January 2008 (CST)
Is the Map Objective Info the data that appears on the top of the screen, showing the team's scores, etc.? --Hirohito 13:03, 30 January 2008 (CST)
Team Color HUD
This page will need to be updated with the team color hud pics / options as well... --DrSatan-12955 15:43, 12 February 2008 (CST)
This whole page seems to be very much out of date. I suggest re-making the whole thing --DrSatan-12955 13:38, 20 September 2009 (MDT)