Difference between revisions of "Template:Infobox Class"

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| colspan="2" style="font-size: smaller;" | {{{footnotes|}}}
 
| colspan="2" style="font-size: smaller;" | {{{footnotes|}}}
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{| border="0" style="background:#000000" width=25% align="right"
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|
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{| border="0" style="background:#000000" width=100% align="center"
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{| border="0" style="background:#ffffff;font-size:140%" width="100%" align="center" cellpadding="0" cellspacing="0" font-size="100%"
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|+ style="background:#000088; color:#ffffff"|'''Scout'''
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|}
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|}
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{| border="0" style="background:#000000" width=100% align="center"
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|
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{| border="0" style="background:#ffffff;font-size:100%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%"
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|+ style="background:#a9a9a9; color:#000000"|'''Health And Armour'''
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|-
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|width="70%"; align="left"| '''Health Maximum:'''
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|width="30%"; align="right"| 75
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|-
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|width="70%"; align="left"| '''Armour Type:'''
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|width="30%"; align="right"| [[Armour:Green|Green]]
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|-
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|width="70%"; align="left"| '''Armour On Spawn:'''
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|width="30%"; align="right"| 25
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|-
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|width="70%"; align="left"| '''Armour Maximum:'''
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|width="30%"; align="right"| 50
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|}
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{| border="0" style="background:#ffffff;font-size:100%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%"
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|+ style="background:#a9a9a9; color:#000000"|'''Movement'''
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|-
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|width="70%"; align="left"| '''Maximum Speed:'''
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|width="30%"; align="right"| 400
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|}
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{| border="0" style="background:#ffffff;font-size:100%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%"
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|+ style="background:#a9a9a9; color:#000000"|'''Grenades'''
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|-
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|width="70%"; align="left"| '''Grenade 1:'''
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|width="30%"; align="right"| [[Grenade:Caltrop|Caltrop]]
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|-
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|width="70%"; align="left"| '''Grenade 2:'''
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|width="30%"; align="right"| [[Grenade:Concussion|Concussion]]
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|}
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{| border="0" style="background:#ffffff;font-size:100%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%"
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|+ style="background:#a9a9a9; color:#000000"|'''Weapons'''
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|-
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|width="30%"; align="left"| '''slot1:'''
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|width="70%"; align="right"| [[Weapon:Crowbar|Crowbar]]
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|-
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|width="30%"; align="left"| '''slot2:'''
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|width="70%"; align="right"| [[Weapon:Single Shotgun|Single Shotgun]]
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|-
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|width="30%"; align="left"| '''slot3:'''
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|width="70%"; align="right"| N/A
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|-
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|width="30%"; align="left"| '''slot4:'''
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|width="70%"; align="right"| [[Weapon:Nailgun|Nailgun]]
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|-
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|width="30%"; align="left"| '''slot5:'''
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|width="70%"; align="right"| N/A
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|}
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|}
 
|}
 
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Revision as of 15:39, 29 June 2007

{{{name}}}
[[Image:{{{image}}}|300px| ]]
{{{caption}}}
Data 1: {{{data1}}}
Data 2: this text displayed if data2 not defined
Data 3 (data hidden if data3 empty or not defined):
Scout
Health And Armour
Health Maximum: 75
Armour Type: Green
Armour On Spawn: 25
Armour Maximum: 50
Movement
Maximum Speed: 400
Grenades
Grenade 1: Caltrop
Grenade 2: Concussion
Weapons
slot1: Crowbar
slot2: Single Shotgun
slot3: N/A
slot4: Nailgun
slot5: N/A