User:DrSatan/Sandbox

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Revision as of 23:32, 1 February 2008 by DrSatan-12955 (talk | contribs) (wip template for cvars)
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A

Command / Cvar Default Value Flag(s) Help Text
addip cmd Add an IP address to the ban list.
adsp_alley_min 122
adsp_courtyard_min 126
adsp_debug 0 "a"
adsp_door_height 112
adsp_duct_min 106
adsp_hall_min 110
adsp_low_ceiling 108
adsp_opencourtyard_min 126
adsp_openspace_min 130
adsp_openstreet_min 118
adsp_openwall_min 130
adsp_room_min 102
adsp_street_min 118
adsp_tunnel_min 114
adsp_wall_height 128
ai_auto_contact_solver 1 "sv"
ai_block_damage 0 "sv"
ai_clear_bad_links cmd Clears bits set on nav links indicating link is unusabl
ai_debug_assault 0 "sv"
ai_debug_avoidancebounds 0 "sv"
ai_debug_directnavprobe 0 "sv"
ai_debug_doors 0 "sv"
ai_debug_dyninteractions 0 "sv" Debug the NPC dynamic interaction system.
ai_debug_efficiency 0 "sv"
ai_debug_enemies 0 "sv"
ai_debug_expressions 0 "sv" Show random expression decisions for NPCs.
ai_debug_follow 0 "sv"
ai_debug_loners 0 "sv"
ai_debug_looktargets 0 "sv"
ai_debug_los "sv" and "cheat" NPC Line-Of-Sight debug mode. If 1, solid entities tha block NPC LOC will be highlighted with white bounding boxes. If 2, it'l
ai_debug_nav 0 "sv"
ai_debug_node_connect cmd Debug the attempted connection between two nodes
ai_debug_ragdoll_magnets 0 "sv"
ai_debug_shoot_positions 0 "sv", "cheat", and "rep"
ai_debug_speech 0 "sv"
ai_debug_squad 0 "sv"
ai_debug_think_ticks 0 "sv"
ai_debugscriptconditions 0 "sv"
ai_default_efficient 0 "sv"
ai_disable cmd Bi-passes all AI logic routines and puts all NPCs into their idle animations. Can be used to get NPCs out of your way and to t