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Old 11-30-2020, 07:55 AM   #2284
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squeek502 commented on issue fortressforever/fortressforever#383 ('Lower timeout of jumppad + conc combo nerf'):
Tested this out a bit. Here's a best-case-scenario tidal run (with 1.5s timeout):

- The old jump pad had a higher speed cap but the same timeout, so in the old tidal route you'd still hit the jump pad +...
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