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	<id>https://www.fortress-forever.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Entity%3Atrigger_ff_clip</id>
	<title>Entity:trigger ff clip - Revision history</title>
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	<updated>2026-05-08T16:33:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.fortress-forever.com/wiki/index.php?title=Entity:trigger_ff_clip&amp;diff=10000&amp;oldid=prev</id>
		<title>Ddm999: Ddm999 moved page Lua:trigger ff clip to Entity:trigger ff clip: It&#039;s an entity, and is used in mapping rather than scripting.</title>
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		<updated>2013-06-24T15:42:29Z</updated>

		<summary type="html">&lt;p&gt;Ddm999 moved page &lt;a href=&quot;/wiki/index.php?title=Lua:trigger_ff_clip&quot; class=&quot;mw-redirect&quot; title=&quot;Lua:trigger ff clip&quot;&gt;Lua:trigger ff clip&lt;/a&gt; to &lt;a href=&quot;/wiki/index.php?title=Entity:trigger_ff_clip&quot; title=&quot;Entity:trigger ff clip&quot;&gt;Entity:trigger ff clip&lt;/a&gt;: It&amp;#039;s an entity, and is used in mapping rather than scripting.&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:42, 24 June 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>Ddm999</name></author>
	</entry>
	<entry>
		<id>https://www.fortress-forever.com/wiki/index.php?title=Entity:trigger_ff_clip&amp;diff=9774&amp;oldid=prev</id>
		<title>Crazycarl: Created page with &quot;{{Infobox manual/Header}} {{Infobox mapping}} ==trigger_ff_clip== This brush entity is a Lua-configurable clip brush. It can be used to prevent certain teams from moving or shoot...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.fortress-forever.com/wiki/index.php?title=Entity:trigger_ff_clip&amp;diff=9774&amp;oldid=prev"/>
		<updated>2011-06-26T06:05:52Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox manual/Header}} {{Infobox mapping}} ==trigger_ff_clip== This brush entity is a Lua-configurable clip brush. It can be used to prevent certain teams from moving or shoot...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox manual/Header}}&lt;br /&gt;
{{Infobox mapping}}&lt;br /&gt;
==trigger_ff_clip==&lt;br /&gt;
This brush entity is a Lua-configurable clip brush. It can be used to prevent certain teams from moving or shooting through an area, among other uses.&lt;br /&gt;
&lt;br /&gt;
===Predefined trigger_ff_clip===&lt;br /&gt;
Name your trigger_ff_clip one of the following to use these standard clip brushes (case matters, so make sure your entity names are all lowercase):&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;clip_blue&amp;#039;&amp;#039;&amp;#039; - clips everything except blue players (blue team &amp;quot;owns&amp;quot; the clip brush)&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;clip_red&amp;#039;&amp;#039;&amp;#039; - clips everything except red players (red team &amp;quot;owns&amp;quot; the clip brush)&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;clip_yellow&amp;#039;&amp;#039;&amp;#039; - clips everything except yellow players (yellow team &amp;quot;owns&amp;quot; the clip brush)&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;clip_green&amp;#039;&amp;#039;&amp;#039; - clips everything except green players (green team &amp;quot;owns&amp;quot; the clip brush)&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;block_buildables&amp;#039;&amp;#039;&amp;#039; - blocks buildables and buildable weapons&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;block_buildablepathing&amp;#039;&amp;#039;&amp;#039; - blocks buildables but not buildable weapons&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;block_buildableweapons&amp;#039;&amp;#039;&amp;#039; - blocks buildable weapons but not buildables&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;block_spawnturrets&amp;#039;&amp;#039;&amp;#039; - blocks spawnturrets (turrets can&amp;#039;t see or shoot through this)&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;block_nonplayers&amp;#039;&amp;#039;&amp;#039; - blocks everything except players&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;block_backpacks&amp;#039;&amp;#039;&amp;#039; - blocks backpacks&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;block_flags&amp;#039;&amp;#039;&amp;#039; - blocks info_ff_script entities (flags are info_ff_scripts)&lt;br /&gt;
&lt;br /&gt;
===Custom trigger_ff_clip===&lt;br /&gt;
&lt;br /&gt;
Lua code can be written to define a wide range of behaviors for your clip brush like so:&lt;br /&gt;
&lt;br /&gt;
 clip_example = trigger_ff_clip:new({ clipflags = {&lt;br /&gt;
 ClipFlags.kClipPlayersByTeam, ClipFlags.kClipTeamRed, &lt;br /&gt;
 ClipFlags.kClipTeamYellow, ClipFlags.kClipTeamGreen, &lt;br /&gt;
 ClipFlags.kClipAllNonPlayers} })&lt;br /&gt;
&lt;br /&gt;
See [[Lua:Flags#ClipFlags]] for the full list of possible flags.&lt;br /&gt;
[[Category:Entities]]&lt;br /&gt;
[[Category:Lua]]&lt;br /&gt;
{{Infobox manual/Footer}}&lt;/div&gt;</summary>
		<author><name>Crazycarl</name></author>
	</entry>
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