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	<id>https://www.fortress-forever.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Lua%3Aprecache</id>
	<title>Lua:precache - Revision history</title>
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	<updated>2026-05-08T13:59:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://www.fortress-forever.com/wiki/index.php?title=Lua:precache&amp;diff=9082&amp;oldid=prev</id>
		<title>Crazycarl: New page: {{Infobox manual/Header}} All sounds and models use in Source must be &#039;&#039;precached&#039;&#039;, or loaded into memory when the map loads. The engine will automatically precache assets that are found ...</title>
		<link rel="alternate" type="text/html" href="https://www.fortress-forever.com/wiki/index.php?title=Lua:precache&amp;diff=9082&amp;oldid=prev"/>
		<updated>2009-05-13T04:29:58Z</updated>

		<summary type="html">&lt;p&gt;New page: {{Infobox manual/Header}} All sounds and models use in Source must be &amp;#039;&amp;#039;precached&amp;#039;&amp;#039;, or loaded into memory when the map loads. The engine will automatically precache assets that are found ...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox manual/Header}}&lt;br /&gt;
All sounds and models use in Source must be &amp;#039;&amp;#039;precached&amp;#039;&amp;#039;, or loaded into memory when the map loads. The engine will automatically precache assets that are found in Hammer, but it doesn&amp;#039;t know about those referenced in lua. Trying to use sounds or models that were not precached will result in an error.&lt;br /&gt;
This function is called when the map starts, before entities have been initialized. This is the place to use [[Lua:PrecacheModel|PrecacheModel]] and [[Lua:PrecacheSound|PrecacheSound]].&lt;br /&gt;
[[Category:Lua Callbacks]]&lt;br /&gt;
{{Infobox manual/Footer}}&lt;/div&gt;</summary>
		<author><name>Crazycarl</name></author>
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