Difference between revisions of "Map Template:CTF"
From Fortress Forever Wiki
Jump to navigationJump to search| Line 5: | Line 5: | ||
*<b>redflag</b> (info_ff_script): Location for the red flag | *<b>redflag</b> (info_ff_script): Location for the red flag | ||
*<b>blueflag</b> (info_ff_script): Location for the blue flag | *<b>blueflag</b> (info_ff_script): Location for the blue flag | ||
| − | *<b>redcap</b> ( | + | *<b>redcap</b> (trigger_ff_script): Location for the red capture point (to capture the blue flag) |
| − | *<b>bluecap</b> ( | + | *<b>bluecap</b> (trigger_ff_script): Location for the blue capture point (to capture the red flag) |
=Lua Script= | =Lua Script= | ||
Revision as of 03:36, 27 December 2005
Introduction
This is your standard run-of-the-mill Capture the Flag map. All of the Basic Teamplay entities are supported.
Entities
- redflag (info_ff_script): Location for the red flag
- blueflag (info_ff_script): Location for the blue flag
- redcap (trigger_ff_script): Location for the red capture point (to capture the blue flag)
- bluecap (trigger_ff_script): Location for the blue capture point (to capture the red flag)
Lua Script
POINTS_PER_CAPTURE = 10;
FLAG_RETURN_TIME = 15
IncludeScript("base_ctf");