Difference between revisions of "Movement:Ladder Holding"

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Ladder holding is simply the act of sitting on a ladder and staying there.  While holding a ladder, explosions and other weapon effects have less of an influence on movement, reducing the push effect by 50%.  That is, a ladder-holding player will only fly half as far when pushed compared to someone standing in a normal fashion.
 
Ladder holding is simply the act of sitting on a ladder and staying there.  While holding a ladder, explosions and other weapon effects have less of an influence on movement, reducing the push effect by 50%.  That is, a ladder-holding player will only fly half as far when pushed compared to someone standing in a normal fashion.
  
In TFC, ladder holding made people unpushable, but this should be altered so that ladder holding still affords a slight advantage, but it is no longer an anchor to the player.
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In TFC, ladder holding made people unpushable, but this should be altered so that ladder holding still affords a slight advantage, but it is no longer an unmoveable anchor acting on the player.
  
 
[[Category:Movement Systems]]
 
[[Category:Movement Systems]]

Revision as of 14:06, 15 March 2006

Technique

Ladder holding is simply the act of sitting on a ladder and staying there. While holding a ladder, explosions and other weapon effects have less of an influence on movement, reducing the push effect by 50%. That is, a ladder-holding player will only fly half as far when pushed compared to someone standing in a normal fashion.

In TFC, ladder holding made people unpushable, but this should be altered so that ladder holding still affords a slight advantage, but it is no longer an unmoveable anchor acting on the player.