Difference between revisions of "Talk:Class Ability:Invisibility"
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* Be partially visible to teammates (I think so, as TKing someone you had no idea was feigning is annoying, so it'll be the same for cloaking) | * Be partially visible to teammates (I think so, as TKing someone you had no idea was feigning is annoying, so it'll be the same for cloaking) | ||
| − | I don't think the spy should drop a ragdoll when cloaking, it will look goofy and lead to people comparing it unfavourably to the regular feign effect. | + | :I don't think the spy should drop a ragdoll when cloaking, it will look goofy and lead to people comparing it unfavourably to the regular feign effect. |
| − | The cloaked spy should be slightly visible and fully healable. | + | :The cloaked spy should be slightly visible and fully healable. [[User:Ted maul|Ted maul]] 05:37, 5 April 2006 (EDT) |
Revision as of 01:37, 5 April 2006
Stuff that needs discussion: -- Defrag
Should the cloaked player:
- Give off a visible shimmer? (ragdoll will probably be a big enough hint)
- Be partially visible to teammates (I think so, as TKing someone you had no idea was feigning is annoying, so it'll be the same for cloaking)
- I don't think the spy should drop a ragdoll when cloaking, it will look goofy and lead to people comparing it unfavourably to the regular feign effect.
- The cloaked spy should be slightly visible and fully healable. Ted maul 05:37, 5 April 2006 (EDT)