Difference between revisions of "Template:Infobox Class"

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(Undo revision 6031 by Mirvinmonkey-3 (Talk))
 
(42 intermediate revisions by 2 users not shown)
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{{Infobox generic
+
{| border="0" width="230px" align="right"
| style0  =
+
|
| color   =
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{| border="0" width="215px" align="right"
| name    =
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|__TOC__
| sub0    =
+
|}<br>
 +
|-
 +
|
 +
{| class="infobox bordered" border="0" style="background:#ffffff" width="100%" align="right"
 +
|-
 +
|width="5px"|
 +
|
 +
{|style="background:#f5faff; border:1px solid #dce7ed; width:100%"
 +
|
 +
{| border="0" style="background:#ffffff;font-size:140%" width="100%" align="center" cellpadding="0" cellspacing="0"
 +
|+ style="background:#dce7ed; color:#000000"|{{{classname|N/A}}}
 +
|- style="height:385px"
 +
| font-size="100%" align="center"| {{{classportrait|Class<br>Portrait<br>Goes<br>Here<br>&nbsp;<br>190px<br>x<br>380px}}}
 +
|}
  
| img1    =
+
{| border="0" style="background:#f5faff;font-size:100%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%"
| width1  =
+
|+ style="background:#dce7ed; color:#000000"|'''Health And Armour'''
| cap1    =
+
|-
 
+
|width="70%"; align="left"| '''Health Maximum'''
| hdr1    =
+
|width="30%"; align="right"| {{{healthmax|N/A}}}
| style1  =
+
|-
| lbl1    =
+
|width="70%"; align="left"| '''Armour Type:'''
| row1    =
+
|width="30%"; align="right"| {{{armtype|None}}}
| sub1    =
+
|-
| style2  =
+
|width="70%"; align="left"| '''Armour On Spawn:'''
| lbl2    =
+
|width="30%"; align="right"| {{{armspawn|N/A}}}
| row2    =
+
|-
| sub2    =
+
|width="70%"; align="left"| '''Armour Maximum:'''
... etc.
+
|width="30%"; align="right"| {{{armmax|N/A}}}
 
+
|}
| hdr2    =
+
{| border="0" style="background:#f5faff;font-size:100%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%"
| style21 =
+
|+ style="background:#dce7ed; color:#000000"|'''Movement'''
| lbl21  =
+
|-
| row21  =
+
|width="70%"; align="left"| '''Maximum Speed:'''
| sub21  =
+
|width="30%"; align="right"| {{{maxspeed|N/A}}}
| style22 =
+
|}
| lbl22  =
+
{| border="0" style="background:#f5faff;font-size:100%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%"
| row22  =
+
|+ style="background:#dce7ed; color:#000000"|'''Grenades'''
| sub22  =
+
|-
... etc.
+
|width="70%"; align="left"| '''Grenade 1:'''
 
+
|width="30%"; align="right"| {{{gren1|None}}}
| hdr3    =
+
|-
| style31 =
+
|width="70%"; align="left"| '''Grenade 2:'''
| lbl31  =
+
|width="30%"; align="right"| {{{gren2|None}}}
| row31  =
+
|}
| sub31  =
+
{| border="0" style="background:#f5faff;font-size:100%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%"
| style32 =
+
|+ style="background:#dce7ed; color:#000000"|'''Weapons'''
| lbl32  =
+
|-
| row32  =
+
|width="30%"; align="left"| '''slot1:'''
| sub32  =
+
|width="70%"; align="right"| {{{slot1|Nothing|}}}
... etc.
+
|-
 
+
|width="30%"; align="left"| '''slot2:'''
| img2    =
+
|width="70%"; align="right"| {{{slot2|Nothing|}}}
| width2  =
+
|-
| cap2    =
+
|width="30%"; align="left"| '''slot3:'''
}}
+
|width="70%"; align="right"| {{{slot3|Nothing|}}}
 +
|-
 +
|width="30%"; align="left"| '''slot4:'''
 +
|width="70%"; align="right"| {{{slot4|Nothing|}}}
 +
|-
 +
|width="30%"; align="left"| '''slot5:'''
 +
|width="70%"; align="right"| {{{slot5|Nothing|}}}
 +
|-
 +
|width="30%"; align="left"| '''slot6:'''
 +
|width="70%"; align="right"| {{{slot6|Nothing|}}}
 +
|}
 +
|}
 +
|}
 +
|}

Latest revision as of 05:07, 4 January 2008


N/A
Class
Portrait
Goes
Here
 
190px
x
380px
Health And Armour
Health Maximum N/A
Armour Type: None
Armour On Spawn: N/A
Armour Maximum: N/A
Movement
Maximum Speed: N/A
Grenades
Grenade 1: None
Grenade 2: None
Weapons
slot1: Nothing
slot2: Nothing
slot3: Nothing
slot4: Nothing
slot5: Nothing
slot6: Nothing