Difference between revisions of "File:Hud Example 1 Engy+Hint Numbered.jpg"

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(1 = Blue Team's Score 2 = Yellow Team's Score (If there is no Yellow Team you will not see this) 3 = Red Team's Score 4 = Green Team's Score (If there is no Green Team you will not see this) 5 = Weapon Slot 1 (Will vary depending on the class you have se)
(No difference)

Revision as of 21:07, 2 February 2008

1 = Blue Team's Score 2 = Yellow Team's Score (If there is no Yellow Team you will not see this) 3 = Red Team's Score 4 = Green Team's Score (If there is no Green Team you will not see this) 5 = Weapon Slot 1 (Will vary depending on the class you have selected) 6 = Weapon Slot 2 (Will vary depending on the class you have selected) 7 = Weapon Slot 3 (Will vary depending on the class you have selected) 8 = Weapon Slot 4 (Will vary depending on the class you have selected) 9 = Weapon Slot 5 (Will vary depending on the class you have selected) 10 = Crosshair 11 = Health (This will flash red when you are critically low on health) 12 = Armor (This will flash red when you are critically low on health) 13 = Grenade Timer Bar You will see this when you have a grenade primed. Once the bar reaches the end your grenade will blow up. 14 = Class Specific Timer Bar. This is only see by the engy and spy. Engy when building either an Sg or Dispenser and Spy when Disguising. 15 = Your Weapon Model (This will change depending on your class and selected weapon) 16 = The Hint Center. Watch this space for helpful hints while playing Fortress Forever. 17 = Primary Grenade Counter (This will tell you how many frag grenades your currently carrying) 18 = Secondary Grenade Counter (This will tell you how many special grenades your currently carrying) 19 = Map Location. A new feature for Fortress Forever that tells you where in the map your located. 20 = Cells Counter. This tells you how many cells you are currently carying. 21 = Weapon Indicator. This shows you what weapon you are using. 22 = Kill Indicator. In this section you will see a record of all the kills that take place. Kills will stay for a limited amount of time and only a total of 3 kills are visible at one time.

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current21:07, 2 February 2008Thumbnail for version as of 21:07, 2 February 20081,024 × 768 (212 KB)DrSatan-12955 (talk | contribs)1 = Blue Team's Score 2 = Yellow Team's Score (If there is no Yellow Team you will not see this) 3 = Red Team's Score 4 = Green Team's Score (If there is no Green Team you will not see this) 5 = Weapon Slot 1 (Will vary depending on the class you have se

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