Difference between revisions of "Talk:Class Ability:Invisibility"
From Fortress Forever Wiki
Jump to navigationJump to search| (3 intermediate revisions by 2 users not shown) | |||
| Line 5: | Line 5: | ||
* Give off a visible shimmer? (ragdoll will probably be a big enough hint) | * Give off a visible shimmer? (ragdoll will probably be a big enough hint) | ||
* Be partially visible to teammates (I think so, as TKing someone you had no idea was feigning is annoying, so it'll be the same for cloaking) | * Be partially visible to teammates (I think so, as TKing someone you had no idea was feigning is annoying, so it'll be the same for cloaking) | ||
| + | |||
| + | :I don't think the spy should drop a ragdoll when cloaking, it will look goofy and lead to people comparing it unfavourably to the regular feign effect. | ||
| + | |||
| + | :The cloaked spy should be slightly visible and fully healable. [[User:Ted maul|Ted maul]] 05:37, 5 April 2006 (EDT) | ||
| + | |||
| + | |||
| + | This shit is all out of date, will need updating. -phish | ||
Latest revision as of 15:31, 27 November 2006
Stuff that needs discussion: -- Defrag
Should the cloaked player:
- Give off a visible shimmer? (ragdoll will probably be a big enough hint)
- Be partially visible to teammates (I think so, as TKing someone you had no idea was feigning is annoying, so it'll be the same for cloaking)
- I don't think the spy should drop a ragdoll when cloaking, it will look goofy and lead to people comparing it unfavourably to the regular feign effect.
- The cloaked spy should be slightly visible and fully healable. Ted maul 05:37, 5 April 2006 (EDT)
This shit is all out of date, will need updating. -phish