Difference between revisions of "Class:Scout"
From Fortress Forever Wiki
Jump to navigationJump to search| Line 39: | Line 39: | ||
* Discard: No | * Discard: No | ||
| − | [[Ammo: | + | [[Ammo:Shell|Shells]] |
* At spawn: 25 | * At spawn: 25 | ||
| Line 45: | Line 45: | ||
* Discard: No | * Discard: No | ||
| − | [[Ammo: | + | [[Ammo:Nail|Nails]] |
* At spawn: 100 | * At spawn: 100 | ||
| Line 51: | Line 51: | ||
* Discard: No | * Discard: No | ||
| − | [[Ammo: | + | [[Ammo:Cell|Cells]] |
* At spawn: 50 | * At spawn: 50 | ||
| Line 57: | Line 57: | ||
* Discard: Yes | * Discard: Yes | ||
| − | [[Ammo: | + | [[Ammo:Rocket|Rockets]] |
* At spawn: 0 | * At spawn: 0 | ||
Revision as of 08:03, 29 September 2005
Content
The scout. This is just a quick test, I will edit it accordingly.
Health and Armour
- Health on spawn: 75
- Health maximum: 75
- Armour type: Green
- Armour on spawn: 25
- Armour maximum: 50
Movement
- Maximum speed: 400
Grenades
Weapons
- Slot 1: Crowbar
- Slot 2: Single-barrelled Shotgun
- Slot 3: N/A
- Slot 4: Nailgun
- Slot 5: N/A
Ammunition
Grenade Type 1
- At spawn: 2
- Maximum: 4
- Discard: No
Grenade Type 2
- At spawn: 3
- Maximum: 4
- Discard: No
- At spawn: 25
- Maximum: 50
- Discard: No
- At spawn: 100
- Maximum: 200
- Discard: No
- At spawn: 50
- Maximum: 100
- Discard: Yes
- At spawn: 0
- Maximum: 25
- Discard: Yes