Difference between revisions of "User:DrSatan/Sandbox"
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| + | ===cvarlist d=== | ||
| + | |||
| + | {| width="100%" style="background:#f5faff; border:1px solid #dce7ed" | ||
| + | | | ||
| + | {| border="0" style="background:#ffffff; style="text-align:center;" width="100%" align="center" cellpadding="3" cellspacing="3" | ||
| + | |- style="background:#dce7ed; color:#000000" | | ||
| + | | colspan="1" |'''Command / Cvar''' | ||
| + | | colspan="1" |'''Default Value''' | ||
| + | | colspan="1" |'''Flag(s)''' | ||
| + | | colspan="1" |'''Help Text''' | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |datacachesize | ||
| + | |32 | ||
| + | | | ||
| + | |Size in MB. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |deathmatch | ||
| + | |1 | ||
| + | |"nf" | ||
| + | |Running a deathmatch server. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |debug_materialmodifycontrol | ||
| + | |0 | ||
| + | |"sv" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |debug_materialmodifycontrol_client | ||
| + | |0 | ||
| + | |"cl" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |debug_physimpact | ||
| + | |0 | ||
| + | |"sv" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |decalfrequency | ||
| + | |10 | ||
| + | |"sv" and "n" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |default_fov | ||
| + | |120 | ||
| + | |"a" and "cl" | ||
| + | |Default FOV value | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |demo_debug | ||
| + | |0 | ||
| + | | | ||
| + | |Demo debug info. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |demo_fastforwardfinalspeed | ||
| + | |20 | ||
| + | | | ||
| + | |Go this fast when starting to hold FF button. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |demo_fastforwardramptime | ||
| + | |5 | ||
| + | | | ||
| + | |How many seconds it takes to get to full FF speed. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |demo_fastforwardstartspeed | ||
| + | |2 | ||
| + | | | ||
| + | |Go this fast when starting to hold FF button. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |demo_gototick | ||
| + | |cmd | ||
| + | | | ||
| + | |Skips to a tick in demo. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |demo_interpolateview | ||
| + | |1 | ||
| + | | | ||
| + | |Do view interpolation during dem playback. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |demo_pause | ||
| + | |cmd | ||
| + | | | ||
| + | |Pauses demo playback. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |demo_pauseatservertick | ||
| + | |0 | ||
| + | | | ||
| + | |Pauses demo playback at server tick | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |demo_quitafterplayback | ||
| + | |0 | ||
| + | | | ||
| + | |Quits game after demo playback. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |demo_recordcommands | ||
| + | |1 | ||
| + | |"cheat" | ||
| + | |Record commands typed at console into .dem files. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |demo_resume | ||
| + | |cmd | ||
| + | | | ||
| + | |Resumes demo playback. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |demo_timescale | ||
| + | |cmd | ||
| + | | | ||
| + | |Sets demo replay speed. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |demo_togglepause | ||
| + | |cmd | ||
| + | | | ||
| + | |Toggles demo playback. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |demolist | ||
| + | |cmd | ||
| + | | | ||
| + | |Print demo sequence list. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |demos | ||
| + | |cmd | ||
| + | | | ||
| + | |Demo demo file sequence. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |demoui | ||
| + | |cmd | ||
| + | | | ||
| + | |Show/hide the demo player UI. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |detdismantledispenser | ||
| + | |cmd | ||
| + | | | ||
| + | |Dismantles or detonate dispenser depending on distance | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |detdismantlesentry | ||
| + | |cmd | ||
| + | | | ||
| + | |Dismantles or detonate sentrygun depending on distance | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |detdspenser | ||
| + | |cmd | ||
| + | | | ||
| + | |Detonates dispenser | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |detpack | ||
| + | |cmd | ||
| + | | | ||
| + | |Drop a detpack. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |detsentry | ||
| + | |cmd | ||
| + | | | ||
| + | |Detonates sentrygun | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |developer | ||
| + | |0 | ||
| + | |"cheat" | ||
| + | |Show developer messages. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |devshots_nextmap | ||
| + | |cmd | ||
| + | | | ||
| + | |Used by the devshots system to go to the next map in the devshots maplst. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |devshots_screenshot | ||
| + | |cmd | ||
| + | | | ||
| + | |Used by the -makedevshots system to take a screenshot. For taking your own screenshots, use the 'screenshot' command instead. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |differences | ||
| + | |cmd | ||
| + | | | ||
| + | |Show all convars which are not at their default values. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |discard | ||
| + | |cmd | ||
| + | | | ||
| + | |Discards unneeded ammo | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |disconnect | ||
| + | |cmd | ||
| + | | | ||
| + | |Disconnectgame from server. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |disguise | ||
| + | |cmd | ||
| + | | | ||
| + | |<nowiki>Disguise <team> <class></nowiki> | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dismantledispenser | ||
| + | |cmd | ||
| + | | | ||
| + | |Dismantle dispenser | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dismantlesentry | ||
| + | |cmd | ||
| + | | | ||
| + | |Dismantle sentrygun | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |disp_dynamic | ||
| + | |0 | ||
| + | | | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |disp_modlimit | ||
| + | |80 | ||
| + | | | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |disp_modlimit_down | ||
| + | |20 | ||
| + | | | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |disp_modlimit_up | ||
| + | |80 | ||
| + | | | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |disp_numiterations | ||
| + | |1 | ||
| + | |"cheat" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dispcoll_drawplane | ||
| + | |0 | ||
| + | |"sv" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dispenser | ||
| + | |cmd | ||
| + | | | ||
| + | |Build or detonate a dispenser. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dispensersabotage | ||
| + | |cmd | ||
| + | | | ||
| + | |Detonate enemy dispenser that you have sabtoaged | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dispensertext | ||
| + | |cmd | ||
| + | | | ||
| + | |Set custom text for your dispenser. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |displaysoundlist | ||
| + | |0 | ||
| + | |"sv" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |drawcross | ||
| + | |cmd | ||
| + | | | ||
| + | |Draws a cross at the given location Arguments: x y z | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |drawline | ||
| + | |cmd | ||
| + | | | ||
| + | |Draws line between two 3D Points. Green if no collision Red is collides with something Arguments: x1 y1 z1 x2 y2 z2 | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dropitems | ||
| + | |cmd | ||
| + | | | ||
| + | |Drops items (flags) | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dsp_automatic | ||
| + | |0 | ||
| + | |"demo" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dsp_db_min | ||
| + | |80 | ||
| + | |"demo" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dsp_db_mixdrop | ||
| + | |0 | ||
| + | |"demo" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dsp_dist_max | ||
| + | |1440 | ||
| + | |"a", "cheat", and "demo" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dsp_dist_min | ||
| + | |0 | ||
| + | |"a", "cheat", and "demo" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dsp_enhance_stereo | ||
| + | |0 | ||
| + | |"a" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dsp_facingaway | ||
| + | |0 | ||
| + | |"demo" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dsp_mix_max | ||
| + | |0 | ||
| + | |"demo" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dsp_mix_min | ||
| + | |0 | ||
| + | |"demo" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dsp_off | ||
| + | |0 | ||
| + | |"cheat" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dsp_player | ||
| + | |0 | ||
| + | |"demo" and "server_can_execute" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dsp_reload | ||
| + | |cmd | ||
| + | | | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dsp_room | ||
| + | |0 | ||
| + | |"demo" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dsp_sow_cpu | ||
| + | |0 | ||
| + | |"a" and "demo" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dsp_spatial | ||
| + | |40 | ||
| + | |"demo" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dsp_speaker | ||
| + | |50 | ||
| + | |"demo" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dsp_vol_2ch | ||
| + | |1 | ||
| + | |"demo" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dsp_vol_4ch | ||
| + | |0 | ||
| + | |"demo" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dsp_vol_5ch | ||
| + | |0 | ||
| + | |"demo" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dsp_volume | ||
| + | |1 | ||
| + | |"a" and "demo" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dsp_water | ||
| + | |14 | ||
| + | |"demo" | ||
| + | | | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dt_ShowPartialChangeEnts | ||
| + | |0 | ||
| + | | | ||
| + | |(SP only) - show entities that were copied using small optimized lists (FL_EDICT_PARTIAL_CHANGE). | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dt_UsePartialChangeEnts | ||
| + | |1 | ||
| + | | | ||
| + | |(SP only) - enable FL_EDICT_PARTIAL_CHANGE optimization. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dti_flush | ||
| + | |cmd | ||
| + | | | ||
| + | |Write out the datatable instrumentation files (you must run wit -dti for this to work). | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dtwarning | ||
| + | |0 | ||
| + | | | ||
| + | |Print data table warnings? | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dtwatchent | ||
| + | |<nowiki>-</nowiki>1 | ||
| + | | | ||
| + | |Watch this entities data table encoding. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dtwatchvar | ||
| + | |0 | ||
| + | | | ||
| + | |Watch the named variable. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dump_entity_sizes | ||
| + | |cmd | ||
| + | | | ||
| + | |Print sizeof(entclass) | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dump_globals | ||
| + | |cmd | ||
| + | | | ||
| + | |Dumpall global entities/states | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dump_panels | ||
| + | |cmd | ||
| + | | | ||
| + | |Dump Panel Tree | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dump_terrain | ||
| + | |cmd | ||
| + | | | ||
| + | |Dump physics info about virtual terrains | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dumpcountedstrings | ||
| + | |cmd | ||
| + | | | ||
| + | |Tests the class CStringPool | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dumpentityfactories | ||
| + | |cmd | ||
| + | | | ||
| + | |Lists all entty factory names. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dumpeventqueue | ||
| + | |cmd | ||
| + | | | ||
| + | |Dump the contents of the Entity I/O event queue to the console. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dumpgamestringtable | ||
| + | |cmd | ||
| + | | | ||
| + | |Dump the contents of the game string table to the console. | ||
| + | |- style="background-color: #f3f3f3;" | | ||
| + | |dumpstringtables | ||
| + | |cmd | ||
| + | | | ||
| + | |Print string tables to console. | ||
| + | |} | ||
| + | |} | ||
===cvarlist g=== | ===cvarlist g=== | ||
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|} | |} | ||
|} | |} | ||
| + | |||
| + | |||
===cvarlist h=== | ===cvarlist h=== | ||
{| width="100%" style="background:#f5faff; border:1px solid #dce7ed" | {| width="100%" style="background:#f5faff; border:1px solid #dce7ed" | ||
Revision as of 22:04, 10 February 2008
Commands and Cvars
cvarlist a
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cvarlist b
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cvarlist c
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cvarlist d
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cvarlist g
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cvarlist h
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cvarlist i
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cvarlist j
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cvarlist k
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cvarlist l
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Testing
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