Difference between revisions of "Mapping Intro"

From Fortress Forever Wiki
Jump to navigationJump to search
m
Line 1: Line 1:
−
Setting up Hammer to make Fortress Forever maps can be a major pain. Thankfully, [http://www.fortress-forever.com/forum/member.php?u=13527 Darkness] has made a tutorial that makes setting up Hammer very easy!<br>
+
==How to set up Hammer==
−
=How to set up Hammer=
 
  
−
First we have to change the launch options.
+
* So go to your tool section on steam. Run '''Source SDK'''
  
−
So go to your tool section on steam.<br>
+
* Make sure the Engine Version is set to '''Source Engine 2006'''
−
[[Image:Lounchep3.png]]
 
  
−
 
+
* Start up hammer. Once started, click the tools tab up top and click options.
−
Next Right click Source SKD and click properties<br>
 
−
[[Image:Lounch1os0.png]]
 
−
 
 
−
once your instead click on Set Launch Options<br>
 
−
[[Image:Lounch2iz4.png]]
 
−
 
 
−
 
 
−
In the Box type -engine ep1 (some people might have to add a -nop4 after ep1)<br>
 
−
[[Image:Lounch3sc2.png]]
 
−
 
 
−
 
 
−
Then click OK then click close, and start up Source SDK<br>
 
−
[[Image:Lounch4up9.png]]
 
−
 
 
−
 
 
−
Start up hammer with current game as Half life 2 then once started click the tools tab up top and click options<br>
 
 
[[Image:Lounch5nt3.png]]
 
[[Image:Lounch5nt3.png]]
  
−
 
+
* Next click Edit beside Configuration
−
Next click Edit beside Configuration<br>
 
 
[[Image:Lounch6gr4.png]]
 
[[Image:Lounch6gr4.png]]
  
Line 33: Line 14:
 
[[Image:Lounch7pw8.png]]
 
[[Image:Lounch7pw8.png]]
  
−
 
+
* Type in Fortress Forever and click ok
−
Type in Fortress Forever and click ok<br>
 
 
[[Image:Lounch8do2.png]]
 
[[Image:Lounch8do2.png]]
  
  
−
Next Fortress Forever Should appear and if it does Click the Close button<br>
+
* Next Fortress Forever Should appear and if it does Click the Close button
 
[[Image:Lounch9qw6.png]]
 
[[Image:Lounch9qw6.png]]
  
−
 
+
* Now you should be at ''Configure Hammer'' again, click the arrow next to Hl2 and click "Fortress Forever".
−
Now you should be at Configure Hammer again, click the arrow next to Hl2 and click Fortress Forever<br>
 
 
[[Image:Lounch10gx8.png]]
 
[[Image:Lounch10gx8.png]]
  
−
 
+
* Fill in all the information you see in this picture for your configuration (if you have something different use that then).
−
ok fill in all the information you see in this picture for your configuration (if you have something different use that then)<br>
 
 
[[Image:Lounch11fe6.png]]
 
[[Image:Lounch11fe6.png]]
−
 
  
 
'''Game Data files'''<br>
 
'''Game Data files'''<br>
−
$SteamDir\steamapps\SourceMods\FortressForever\for tressforever.fgd
+
$SteamDir\steamapps\SourceMods\FortressForever\fortressforever.fgd
  
 
'''Texture Format'''<br>
 
'''Texture Format'''<br>
Line 68: Line 45:
 
0.25
 
0.25
  
−
'''Defualt lightmap scale'''<br>
+
'''Default lightmap scale'''<br>
 
16
 
16
  
Line 83: Line 60:
 
$SteamDir\steamapps\SourceMods\FortressForever\maps
 
$SteamDir\steamapps\SourceMods\FortressForever\maps
  
−
Next click the Build Programs Tab and under configuration click Fortress Forever<br>
+
* Next click the Build Programs Tab and under configuration click Fortress Forever.
 
[[Image:Lounch12ex4.png]]
 
[[Image:Lounch12ex4.png]]
  
−
Next this section should look exactly like this<br>
+
* Next this section should look exactly like this.
 
[[Image:Lounch13eu4.png]]
 
[[Image:Lounch13eu4.png]]
  
Line 103: Line 80:
 
$SteamDir\steamapps\SourceMods\FortressForever\maps
 
$SteamDir\steamapps\SourceMods\FortressForever\maps
  
−
After that click apply and then ok, and exit hammer and under current game select Fortress Forever<br>
+
* After that click apply and then ok, and exit hammer and under current game select Fortress Forever.
 
[[Image:Lounch14qh8.png]]
 
[[Image:Lounch14qh8.png]]
  
−
After that start up Hammer and you should be ready to go!!
+
* After that start up Hammer and you should be ready to go!!
  
 
[[Category:Mapping]] [[Category:Tutorials]]
 
[[Category:Mapping]] [[Category:Tutorials]]

Revision as of 18:21, 7 July 2011

How to set up Hammer

  • So go to your tool section on steam. Run Source SDK
  • Make sure the Engine Version is set to Source Engine 2006
  • Start up hammer. Once started, click the tools tab up top and click options.

File:Lounch5nt3.png

  • Next click Edit beside Configuration

File:Lounch6gr4.png

Click Add
File:Lounch7pw8.png

  • Type in Fortress Forever and click ok

File:Lounch8do2.png


  • Next Fortress Forever Should appear and if it does Click the Close button

File:Lounch9qw6.png

  • Now you should be at Configure Hammer again, click the arrow next to Hl2 and click "Fortress Forever".

File:Lounch10gx8.png

  • Fill in all the information you see in this picture for your configuration (if you have something different use that then).

File:Lounch11fe6.png

Game Data files
$SteamDir\steamapps\SourceMods\FortressForever\fortressforever.fgd

Texture Format
Materials (Half-Life2)

Map Type
Half-Life 2

Defualt PointEntity class
info_script

Default SolidEntity class
func_detail

Default texture scale
0.25

Default lightmap scale
16

Cordon texture
tools/toolsskybox

Game Executable Directory
$SteamDir\steamapps\SourceMods\FortressForever

Game Directory
$SteamDir\steamapps\SourceMods\FortressForever

Hammer VMF Directory
$SteamDir\steamapps\SourceMods\FortressForever\maps

  • Next click the Build Programs Tab and under configuration click Fortress Forever.

File:Lounch12ex4.png

  • Next this section should look exactly like this.

File:Lounch13eu4.png

Game Executable
$SteamUserDir\sourcesdk\hl2.exe
BSP Executable
$SteamUserDir\sourcesdk\bin\ep1\bin\vbsp.exe

VIS Executable
$SteamUserDir\sourcesdk\bin\ep1\bin\vvis.exe

RAD Executable
$SteamUserDir\sourcesdk\bin\ep1\bin\vrad.exe

Place compiled maps in this directory before running the game
$SteamDir\steamapps\SourceMods\FortressForever\maps

  • After that click apply and then ok, and exit hammer and under current game select Fortress Forever.

File:Lounch14qh8.png

  • After that start up Hammer and you should be ready to go!!