Difference between revisions of "Grenade:Concussion"
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=Content= | =Content= | ||
| + | The concussion grenade. | ||
| + | |||
| + | ==Damage== | ||
| + | * 0 | ||
| + | * Impairs aim | ||
| + | |||
| + | ==Range== | ||
| + | * '''x''' units (tip of splash, spherical radius) | ||
| + | |||
| + | ==Fuse== | ||
| + | * Standard. | ||
| + | |||
| + | ==Speed of Gren Throw== | ||
| + | * Standard. | ||
| + | |||
| + | ==Time of Effect== | ||
| + | * N/A | ||
| + | |||
| + | ==Specal Properties== | ||
| + | * [[Status:Concussed|Concusses]] players. | ||
| + | * Throws players around. | ||
| + | * 'Pushes' affected player's view (excluding the person that threw the grenade) | ||
| + | * Can be used to perform a conc jump in one of two ways, Hand-Held or Dropped. | ||
Revision as of 11:19, 6 October 2005
Content
The concussion grenade.
Damage
- 0
- Impairs aim
Range
- x units (tip of splash, spherical radius)
Fuse
- Standard.
Speed of Gren Throw
- Standard.
Time of Effect
- N/A
Specal Properties
- Concusses players.
- Throws players around.
- 'Pushes' affected player's view (excluding the person that threw the grenade)
- Can be used to perform a conc jump in one of two ways, Hand-Held or Dropped.