Difference between revisions of "Reference:Classes"
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| − | |colspan=" | + | |colspan="7" style="border-top: 1px solid #c3c3c3; border-bottom: 1px solid #c3c3c3;"|'''Health and Armour''' |
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| '''Health''' || 75 || 90 || 100 || 90 || 90 || 100 | | '''Health''' || 75 || 90 || 100 || 90 || 90 || 100 | ||
Revision as of 09:01, 17 December 2007
Class reference guide
This needs finishing!
| Scout | Sniper | Soldier | Demoman | Medic | Heavy | ||
|---|---|---|---|---|---|---|---|
| Health and Armour | |||||||
| Health | 75 | 90 | 100 | 90 | 90 | 100 | |
| Armour | Green | Green | Red | Yellow | Yellow | Red | |
| Spawn Armour | 25 | 25 | 100 | 100 | 50 | 150 | |
| Max Armour | 50 | 50 | 200 | 120 | 100 | 300 | |
| Speed | 420 | 315 | 252 | 294 | 336 | ? | |
| Grenades | |||||||
| Primary | Caltrop | Frag | Frag | Frag | Frag | ||
| Secondary | Conc | N/A | Nail | MIRV | Conc | ||
| Weapons | |||||||
| Slot1 | Crowbar | Crowbar | Crowbar | Crowbar | Medkit | ||
| Ammunition on spawn (maximum) | |||||||
| Primary | 2 (3) | 2 (4) | 2 (4) | 2 (4) | 2 (4) | ||
| Secondary | 3 (4) | N/A | 1 (2) | 2 (2) | 2 (3) | ||