Player onthrowgren2
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player_throwgren2( player, time )This function is called whenever a player throws a secondary grenade. Return true or false to allow/disallow the throw. Inputsplayer(CFFPlayer) The player trying to throw the grenade time(float) The time, in seconds, since the grenade was primed. Examplesfunction player_throwgren2( player, time )
if time < .5 then
ApplyToPlayer( player, {AT.kStopPrimedGrens} )
BroadcastMessageToPlayer(player, "Stop spamming!")
return EVENT_DISALLOWED
end
end
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