Lua:player killed
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Revision as of 21:13, 12 December 2007 by Stevenm64-10860 (talk | contribs) (New page: This function is called whenever a player dies. The global variable "killer" will be set, which contains the player that killed this player. Here's an example if you wanted to give your ...)
This function is called whenever a player dies. The global variable "killer" will be set, which contains the player that killed this player.
Here's an example if you wanted to give your team a point when you killed someone not on your team:
function player_killed( player_id ) -- If you kill someone, give your team a point if GetPlayerTeam( killer ) then if not ( GetPlayerTeam( player_id ) == GetPlayerTeam( killer ) ) then AddTeamScore( GetPlayerTeam( killer ), 1 ) end end end