From Fortress Forever Wiki
These are functions that can be applied to a team.
POINTS_PER_CAPTURE = 10
local team = player:GetTeam() --returns a CFFTeam object, on which we can run team functions.
|| Adds points to the team's score
|| returns the number of plaers on the team
|| returns the Team ID for this team
|| Sets the team's name? The global function SetTeamName( teamid, name ) also does this.
| SetAllies( teamid )
|| Sets another team to be allied with this team.
| SetClassLimit( classid, int )
|| Limits a class on this team. -1 means no limit.
|| Limits the number of players on the team? The global function SetPlayerLimit( teamid, int ) also does this.
See also Team Flags and Lua:Entity_typing#CFFTeam
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