Difference between revisions of "Class:Engineer"

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Engineer
 
Engineer
 
| classintro =
 
| classintro =
If you fancy yourself a tinkerer and builder, the engineer may be for you. The personality of a disgruntled construction worker combined with a genius intellect does wonders in the world of Fortress. The engineer fortifies his base with [[Buildable:Sentry Gun|sentry guns]] and supplies other defenders with ammunition via [[Buildable:Dispenser|dispensers]]. Sentry guns are automatic turrets that can be upgraded to three different levels, each progressively more powerful than the last. It takes a bit to lock on to an enemy, but once it happens the enemy is certainly in for a world of pain (if not death).  
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If you fancy yourself a tinkerer and builder, the engineer may be for you. The personality of a disgruntled construction worker combined with a genius intellect does wonders in the world of Fortress. The engineer fortifies his base with [[:Category:Buildables#Sentry_Gun|sentry guns]] and supplies other defenders with ammunition via [[:Category:Buildables#Dispenser|dispensers]]. Sentry guns are automatic turrets that can be upgraded to three different levels, each progressively more powerful than the last. It takes a bit to lock on to an enemy, but once it happens the enemy is certainly in for a world of pain (if not death).  
  
 
Besides his buildable structures, the engineer has a modest repertoire of weapons including the [[Weapon:Railgun|railgun]], [[Weapon:Super Shotgun|super shotgun]], and [[Grenade:EMP|EMP grenades]]. The railgun is the engineer's own unique invention: a heavily modified pistol that shoots magnetically charged slugs. The result is a powerful ricocheting weapon that ignores enemy armor. The super shotgun is your standard shoot 'n kill weapon. It packs a reliable punch and is useful in a variety of situations. The engineer's EMP grenade releases a pulse that detonates ammunition on enemies and on the ground, creating powerful explosions that can bring down many classes extremely fast.
 
Besides his buildable structures, the engineer has a modest repertoire of weapons including the [[Weapon:Railgun|railgun]], [[Weapon:Super Shotgun|super shotgun]], and [[Grenade:EMP|EMP grenades]]. The railgun is the engineer's own unique invention: a heavily modified pistol that shoots magnetically charged slugs. The result is a powerful ricocheting weapon that ignores enemy armor. The super shotgun is your standard shoot 'n kill weapon. It packs a reliable punch and is useful in a variety of situations. The engineer's EMP grenade releases a pulse that detonates ammunition on enemies and on the ground, creating powerful explosions that can bring down many classes extremely fast.
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| abilities =
 
| abilities =
 
{{Inline_Ability|
 
{{Inline_Ability|
|name =[[Buildable:Sentry_Gun|Sentry Gun]]
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|name =[[:Category:Buildables#Sentry_Gun|Sentry Gun]]
 
|description=
 
|description=
 
The Engineer can build sentry guns, automatic turrets that shoot enemy players and cloaked enemy spies. It takes 130 cells to build a sentry gun and another 130 each time when upgrading to levels 2 and 3. A level 1 sentry gun is a basic, weak contraption that shoots shells at about the rate of a semi-automatic pistol. Level 2 introduces machine guns and a faster tracking speed, making the gun far more deadly. Level 3 gives the ultimate addition: a rocket launcher.<br><br>In order to repair or upgrade your sentry gun, you must have cells and hit the gun with your [[Weapon:Spanner|wrench]]. Sentry Guns are strong structures, but an untended one can be easily killed by the enemy, as they do have blind spots. You can change the direction that your sentry gun aims by bringing up the radial right-click menu and selecting "Aim Sentry Gun." It will point your gun in the direction you are currently aiming.
 
The Engineer can build sentry guns, automatic turrets that shoot enemy players and cloaked enemy spies. It takes 130 cells to build a sentry gun and another 130 each time when upgrading to levels 2 and 3. A level 1 sentry gun is a basic, weak contraption that shoots shells at about the rate of a semi-automatic pistol. Level 2 introduces machine guns and a faster tracking speed, making the gun far more deadly. Level 3 gives the ultimate addition: a rocket launcher.<br><br>In order to repair or upgrade your sentry gun, you must have cells and hit the gun with your [[Weapon:Spanner|wrench]]. Sentry Guns are strong structures, but an untended one can be easily killed by the enemy, as they do have blind spots. You can change the direction that your sentry gun aims by bringing up the radial right-click menu and selecting "Aim Sentry Gun." It will point your gun in the direction you are currently aiming.
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{{Inline_Ability|
 
{{Inline_Ability|
|name =[[Buildable:Sentry_Gun|Dispenser]]
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|name =[[:Category:Buildables#Dispenser|Dispenser]]
 
|description=
 
|description=
 
The Engineer can also build dispensers. A dispenser mainly serves as a field ammunition/armor repository for the Engineer and his fellow defenders (or maybe attackers?). Standing next to a dispenser will replenish your ammo and armor, assuming it has enough resources. Although a dispenser automatically fills itself slowly, the Engineer can fill it up much quicker by depositing his own ammo and cells by hitting it with his wrench. Be wary though, enemy players can use your dispenser. However, this works in your favor because you receive a warning when this happens. A full (or almost full) dispenser also serves as a good weapon. Detonating a dispenser unleashes a large, powerful explosion that will kill or severely injure enemy players.
 
The Engineer can also build dispensers. A dispenser mainly serves as a field ammunition/armor repository for the Engineer and his fellow defenders (or maybe attackers?). Standing next to a dispenser will replenish your ammo and armor, assuming it has enough resources. Although a dispenser automatically fills itself slowly, the Engineer can fill it up much quicker by depositing his own ammo and cells by hitting it with his wrench. Be wary though, enemy players can use your dispenser. However, this works in your favor because you receive a warning when this happens. A full (or almost full) dispenser also serves as a good weapon. Detonating a dispenser unleashes a large, powerful explosion that will kill or severely injure enemy players.
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{{Inline_Ability|
 
{{Inline_Ability|
|name = [[Class_Ability:Armour_Regeneration|Armor Regeneration]]
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|name = Armor Regeneration
 
|description=
 
|description=
 
Much like the [[Class:Medic|Medic's]] health regenerates, the Engineer's armor slowly regenerates.
 
Much like the [[Class:Medic|Medic's]] health regenerates, the Engineer's armor slowly regenerates.
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{{Inline_Ability|
 
{{Inline_Ability|
|name = [[Class Ability:Ammo Creation|Ammo Creation]]
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|name = Ammo Creation
 
|description=
 
|description=
 
When discarding ammo, the Engineer discards a little of ''all'' ammunition types (cells, shells, and rockets).
 
When discarding ammo, the Engineer discards a little of ''all'' ammunition types (cells, shells, and rockets).
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| mediapage =
 
| mediapage =
 
[http://www.fortress-forever.com/media/47 Engineer's Media Page]
 
[http://www.fortress-forever.com/media/47 Engineer's Media Page]
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| furtherreading =
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* How to [[:Category:Buildables|build things]]
 
}}
 
}}
  

Revision as of 07:26, 29 January 2008