Difference between revisions of "Client Command:saveme"

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==Visual==
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* The command "saveme" triggers a red cross symbol over the player who issues the command.  Allied medics can see this symbol over other players who trigger the command.
 
* The command "saveme" triggers a red cross symbol over the player who issues the command.  Allied medics can see this symbol over other players who trigger the command.
  
* Saveme also triggers a text message requesting health and/or armor based on the players current supply.
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==Textual==
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Saveme also triggers a text message requesting health and/or armor based on the players current supply.
  
If a player needs health and armor:
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* If a player needs health and armor:
  
 
"I need health and armor! %h - %a"
 
"I need health and armor! %h - %a"
  
If a player only needs health:
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* If a player only needs health:
  
 
"I need health! %h - %a"
 
"I need health! %h - %a"
  
If a player only needs armor:
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* If a player only needs armor:
  
 
"I need armor! %h - %a"
 
"I need armor! %h - %a"
  
If a player is infected:
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* If a player is infected:
  
 
"I am infected and need a medic! %h - %a"
 
"I am infected and need a medic! %h - %a"
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* If a player has full health and armor, saveme should not trigger, instead returning a message to the player that they do not need help.
 
* If a player has full health and armor, saveme should not trigger, instead returning a message to the player that they do not need help.
  
* Also to note, there should be a separate wrench model to accompany the medic cross, which will display to allied engineers like the cross does to medics.
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==Audible==
  
 
* The saveme command also plays a wav or mp3 file for allies close by alerting them to the request.
 
* The saveme command also plays a wav or mp3 file for allies close by alerting them to the request.
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==Other==
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* The saveme command can only be called once every 10 seconds.  The visual notifier lasts for this same duration.  say_team text can only be triggered once every 10 seconds per the commands limit.
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* Also to note, there should be a separate wrench model to accompany the medic cross, which will display to allied engineers like the cross does to medics.

Revision as of 00:05, 3 July 2006

Visual

  • The command "saveme" triggers a red cross symbol over the player who issues the command. Allied medics can see this symbol over other players who trigger the command.

Textual

Saveme also triggers a text message requesting health and/or armor based on the players current supply.

  • If a player needs health and armor:

"I need health and armor! %h - %a"

  • If a player only needs health:

"I need health! %h - %a"

  • If a player only needs armor:

"I need armor! %h - %a"

  • If a player is infected:

"I am infected and need a medic! %h - %a"

  • If a player has full health and armor, saveme should not trigger, instead returning a message to the player that they do not need help.

Audible

  • The saveme command also plays a wav or mp3 file for allies close by alerting them to the request.

Other

  • The saveme command can only be called once every 10 seconds. The visual notifier lasts for this same duration. say_team text can only be triggered once every 10 seconds per the commands limit.
  • Also to note, there should be a separate wrench model to accompany the medic cross, which will display to allied engineers like the cross does to medics.