Difference between revisions of "Grenade:MIRV"

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(Image gallery added)
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==Specal Properties==
 
==Specal Properties==
 
* Can be used to perform a gren jump in one of two ways, Hand-Held or Dropped.
 
* Can be used to perform a gren jump in one of two ways, Hand-Held or Dropped.
 +
 +
==Image Gallery==
 +
{{Image_Gallery
 +
| igimage1=[[Image:Mirv_1.jpg|135px]]
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| igcaption1=A MIRV grenade
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| igimage2=[[Image:Mirv_2.jpg|135px]]
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| igcaption2=Second image of the grenade
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| igimage3=[[Image:Mirv_3.jpg|135px]]
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| igcaption3=Third consecutive image
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| igimage4=[[Image:Mirv_4.jpg|135px]]
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| igcaption4=Just before MIRV explodes
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}}
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[[Category:Grenades]]
 
[[Category:Grenades]]
 
{{Grenades}}
 
{{Grenades}}

Revision as of 21:34, 12 February 2008

Content

The MIRV grenade explodes and releases four mini bomblets.

G mi 190x190.jpg
MIRV grenade

Damage

  • The initial blast causes the same amount of damage as a Frag Grenade.
  • Each MIRV of the four bomblets causes x damage. Four bomblets is enough to kill a HW, so I'd say they all do the same amount of damage as a frag grenade (so the MIRV is effectively one frag gren that releases four!)

Splash Range

  • The initial blast has the same amount of splash as a Frag Grenade.
  • Each MIRV bomblet has a splash of x units.
  • Bomblets are thrown out in a fairly small area.

Fuse

  • Standard.
  • The secondary fuse of each bomblet varies (roughly) between is 1.5 and 2 seconds.

Speed of Gren Throw

  • Standard.

Time of Effect

  • N/A

Specal Properties

  • Can be used to perform a gren jump in one of two ways, Hand-Held or Dropped.

Image Gallery

Mirv 1.jpg
A MIRV grenade
Mirv 2.jpg
Second image of the grenade
Mirv 3.jpg
Third consecutive image
Mirv 4.jpg
Just before MIRV explodes
FF Grenades
Grenades

Concussion

EMP  •  Frag  •  Slowfield

MIRV  •  Laser  •  Napalm