Difference between revisions of "Reference:Classes"

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See the [[Reference:Armor|Armor Reference Guide]] for more detail.
 
See the [[Reference:Armor|Armor Reference Guide]] for more detail.
  
 +
NOTE: most maps give full armor to all players on spawn, through Lua scripting.
 
===Grenades===
 
===Grenades===
  
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|N/A
 
|N/A
 
|[[Grenade:Concussion|Concussion]]
 
|[[Grenade:Concussion|Concussion]]
|2
+
|N/A
 
|3
 
|3
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|N/A
 
|3
 
|3
|4
 
 
|-
 
|-
 
![[Class:Sniper|Sniper]]
 
![[Class:Sniper|Sniper]]
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![[Class:Soldier|Soldier]]
 
![[Class:Soldier|Soldier]]
 
|[[Grenade:Frag|Frag]]
 
|[[Grenade:Frag|Frag]]
|[[Grenade:Nail|Nail]]
+
|[[Grenade:Laser|Laser]]
 
|2
 
|2
 
|1
 
|1
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|[[Grenade:MIRV|MIRV]]
 
|[[Grenade:MIRV|MIRV]]
 
|2
 
|2
|2
+
|1
 
|4
 
|4
 
|2
 
|2
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![[Class:HWGuy|HWGuy]]
 
![[Class:HWGuy|HWGuy]]
 
|[[Grenade:Frag|Frag]]
 
|[[Grenade:Frag|Frag]]
|[[Grenade:MIRV|MIRV]]
+
|[[Grenade:Slowfield|Slowfield]]
|2
 
 
|2
 
|2
 +
|1
 
|4
 
|4
 
|2
 
|2
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|[[Grenade:Napalm|Napalm]]
 
|[[Grenade:Napalm|Napalm]]
 
|2
 
|2
|4
+
|2
 
|4
 
|4
 
|4
 
|4
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|[[Grenade:EMP|EMP]]
 
|[[Grenade:EMP|EMP]]
 
|2
 
|2
 +
|1
 +
|4
 
|2
 
|2
|4
 
|4
 
 
|-
 
|-
 
![[Class:Civilian|Civilian]]
 
![[Class:Civilian|Civilian]]
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|25 (50)
 
|25 (50)
 
|75 (100)
 
|75 (100)
|50 (100)
+
|30 (30)
 
|0 (25)
 
|0 (25)
 
|0 (0)
 
|0 (0)
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|[[Reference:Weapons#Assault Cannon|Assault Cannon]]
 
|[[Reference:Weapons#Assault Cannon|Assault Cannon]]
 
|N/A
 
|N/A
|200 (300)
+
|200 (200)
 
|0 (200)
 
|0 (200)
 
|30 (50)
 
|30 (50)
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|}
 
|}
 
See the [[Reference:Weapons|Weapons Reference Guide]] and [[Reference:Ammo|Ammo Reference Guide]] for more detail.
 
See the [[Reference:Weapons|Weapons Reference Guide]] and [[Reference:Ammo|Ammo Reference Guide]] for more detail.
 +
 +
NOTE: most maps give full ammo to all players on spawn, through Lua scripting.
  
 
{{Navigation Reference}}
 
{{Navigation Reference}}
 
{{Infobox manual/Footer}}
 
{{Infobox manual/Footer}}
 
{{Rating|4}}
 
{{Rating|4}}

Revision as of 09:47, 11 March 2012


Class reference guide

Health, Armor, and Speed

Class Health and Armor Speed
Health Armor Class Spawn Armor Max Armor
Scout 75 Light 25 50 400
Sniper 90 Light 25 50 300
Soldier 100 Heavy 100 200 240
Demoman 90 Medium 50 120 280
Medic 90 Medium 50 100 320
HWGuy 100 Heavy 150 300 230
Pyro 100 Medium 50 150 300
Spy 90 Medium 25 50 300
Engineer 80 Medium-Light 25 100 300
Civilian 75 Light 25 50 230

See the Armor Reference Guide for more detail.

NOTE: most maps give full armor to all players on spawn, through Lua scripting.

Grenades

Class Grenades Grenades equipped at spawn Maximum grenades carried
Primary Secondary Primary Secondary Primary Secondary
Scout N/A Concussion N/A 3 N/A 3
Sniper Frag N/A 2 N/A 4 N/A
Soldier Frag Laser 2 1 4 2
Demoman Frag MIRV 2 1 4 2
Medic Frag Concussion 2 2 4 3
HWGuy Frag Slowfield 2 1 4 2
Pyro Frag Napalm 2 2 4 4
Spy Frag N/A 2 N/A 4 N/A
Engineer Frag EMP 2 1 4 2
Civilian N/A N/A N/A N/A N/A N/A

See the Grenades Reference Guide for more detail.

Weapons and Ammunition

Class Weapons Ammunition at spawn
(Maximum carried)
Slot1 Slot2 Slot3 Slot4 Slot5 Slot6 Shells Nails Cells Rockets Detpacks Jump Pads
Scout Crowbar Shotgun N/A Nailgun Jump Pad N/A 25 (50) 75 (100) 30 (30) 0 (25) 0 (0) 1 (1)
Sniper Crowbar Sniper Rifle AR Nailgun N/A N/A 60 (75) 50 (100) 0 (50) 0 (25) 0 (0) 0 (0)
Soldier Crowbar Shotgun Super Shotgun N/A RPG N/A 50 (100) 0 (100) 0 (50) 10 (50) 0 (0) 0 (0)
Demoman Crowbar Shotgun N/A Grenade Launcher Pipe Launcher Detpack 30 (75) 0 (50) 0 (50) 20 (50) 1 (1) 0 (0)
Medic Medikit Shotgun Super Shotgun Super Nailgun N/A N/A 50 (75) 50 (150) 0 (50) 0 (25) 0 (0) 0 (0)
HWGuy Crowbar Shotgun Super Shotgun N/A Assault Cannon N/A 200 (200) 0 (200) 30 (50) 0 (25) 0 (0) 0 (0)
Pyro Crowbar Shotgun N/A Flamethrower Incendiary Cannon N/A 20 (40) 0 (50) 120 (200) 5 (20) 0 (0) 0 (0)
Spy Knife Tranq Super Shotgun Nailgun N/A N/A 40 (40) 50 (100) 10 (30) 0 (15) 0 (0) 0 (0)
Engineer Spanner Railgun Super Shotgun Dispenser Sentry Gun N/A 20 (50) 25 (50) 100 (200) 0 (30) 0 (0) 0 (0)
Civilian Umbrella N/A N/A N/A N/A N/A 0 (150) 0 (0) 0 (0) 0 (0) 0 (0) 0 (0)

See the Weapons Reference Guide and Ammo Reference Guide for more detail.

NOTE: most maps give full ammo to all players on spawn, through Lua scripting.


Reference Guide
Class Reference  •  Weapons Reference  •  Grenades Reference
Ammo Reference  •  Armor Reference  •  Scripts Reference
Back to Main Page


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