Difference between revisions of "TF2 Player's Guide to FF"

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* If a player dies, a backpack is left behind that contains all the ammo he had when he died.
 
* If a player dies, a backpack is left behind that contains all the ammo he had when he died.
  
* Resupply rooms consist of backpacks containing supplies, instead of supply lockers. In addition, these backpacks must respawn. What’s in the backpacks is determined by the map maker.
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* Resupply rooms consist of backpacks containing supplies, instead of supply lockers. In addition, these backpacks must respawn. What's in the backpacks is determined by the map maker.
  
 
* You can [[Movement:Bunnyhopping|Bunny Hop]] in FF to get to places quicker.
 
* You can [[Movement:Bunnyhopping|Bunny Hop]] in FF to get to places quicker.

Revision as of 09:08, 12 July 2011