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Did we decide on the whole "EMP resets countdown to 3" thing? --FriedBunny 20:00, 10 Oct 2005 (EDT)

Yup. The EMP sets the fuse length to 5 and starts the countdown, unless the detpack fuse is already under 5 seconds. It's on the EMP page, but not on the detpack page just yet. I'll link them, thanks.--Defrag.

Move to Buildables namespace?

If you look at scripts, models, the Detpack is classed as a Buildable, not a Weapon. Just an idea. Anyone have an opinion on the matter? --Phisionary 00:48, 30 December 2007 (CST)

That sounds like a good idea for now, since it is "built" rather than actually used as a weapon. I'm going to link this page to the Demoman class special ability "Detpack" on his class page for now, just as a note. --Agent Buckshot Moose