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Armor Colors

What is the purpose of this red/green/yellow stuff? Is this mentioned in game at any point? Is this a holdover from TFC or some other TF game? I see it as a meaningless point of confusion, especially considering that three of the four colors used as armor designations are also used as team colors. I suggest that all mentions of Green/Yellow/Red armor be replaced with Light/Medium/Heavy or just direct percentage numbers, especially as not all classes use standard values (i.e. the Engy has a 0.5 damage dissipation factor). Anyone have any thoughts on this? --Phisionary 15:32, 28 December 2007 (CST)

It's from Quake. I don't think, say, a Scout could equip red armor.--Hirohito 16:28, 28 December 2007 (CST)
No, the armor type is coded into the class properties file. Well, consider this section to be a RFC on the issue. And, if no-one has major objections, I think I will change all references to color-based armor type designations in a few days. I will use the designations Light, Medium, Heavy and Medium-Light (respectively) to replace armor types Green (30%), Yellow(60%), Red(80%), and the Engy's special 50% armor types. If someone has a better idea leave a comment here. I'll do this no sooner than Jan. 1. --Phisionary 17:16, 28 December 2007 (CST)