Difference between revisions of "Weapon:RPG"

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m (Weapon:Rocket Propelled Grenade moved to Weapon:RPG)
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==Animation==
 
==Animation==
[[Animation:Rocket Propelled Grenade|Rocket Propelled Grenade]]
+
[[Animation:RPG|RPG]]
  
 
[[Category:Projectile]]
 
[[Category:Projectile]]

Revision as of 15:57, 6 June 2006

Content

  • Damage in TFC is 92 + (rand(0 to 20)). I say we take the median of the rand range and add it on. Luck in games sucks.
  • FF damage for a direct rocket strike will be 102.

Damage

  • 102 damage per direct strike

Splash Range

  • x units

Rate of Fire

  • x shots per second

Speed of Projectile

  • 900 units per second

Ammo

Reload

  • RPG holds four rockets
  • Reloads at a rate of x rounds per second

Range

  • In TFC, you could shoot it for probably ~4000 units before it disappeared. Just make it something sensible.

Special

  • Can be used to Rocket Jump.

Animation

RPG