Activity

  • AdamWillden commented on issue fortressforever#379 ('Remove ternary expressions') 14 hours ago
  • AdamWillden closed without merging pull request fortressforever#379 ('Remove ternary expressions') 14 hours ago
  • squeek502 commented on issue fortressforever#379 ('Remove ternary expressions') 22 hours ago
  • AdamWillden converted_to_draft pull request fortressforever#379 ('Remove ternary expressions') 22 hours ago
  • AdamWillden commented on issue fortressforever#379 ('Remove ternary expressions') 23 hours ago
  • AdamWillden opened pull request fortressforever#379 ('Remove ternary expressions') 23 hours ago
  • AdamWillden created fortressforever:remove-ternary-expressions at ab7a73 (+2 new commits) 23 hours ago
    • c9e976 : 'Remove pointless ternary expressions'
    • ab7a73 : 'Remove inverted ternary expressions'
  • AdamWillden force-pushed fortressforever:elmos_hud_playground_zombie from 0adc91 to 84337c 1 day ago
    • cf91ce : 'FFQuantityItem: Update member accessibility'
    • 1b3a5f : 'FFQuantityItem: Reduce code duplication (clean code)'
    • b00e26 : 'FFQuantityItem: Reduce code complexity (clean code)'
    • a3cb90 : 'FFQuantityItem: Reduce nesting'
    • e5ecfb : 'FFQuantityItem: Remove needless booleans on private methods'
    • 6fd553 : 'FFQuantityItem: Invert default boolean value on public methods'
    • 32dc71 : 'FFQuantityItem: Reduce code duplication (clean code) - DrawText'
    • c4ad1b : 'FFQuantityItem: Swap arguments'
    • 6956a3 : 'FFQuantityItem: Simplify code'
    • 1e4efb : 'FFQuantityItem: Remove unnecessary member variables'
    • e8dc32 : 'FFQuantityItem: Consolidate style change checks'
    • bb827c : 'FFQuantityItem: Reduce and comment code'
    • 86f01f : 'FFQuantityItem: Remove needless calculations on ApplyScheme. I believe the scheme is applied long...'
    • 1a4694 : 'FFQuantityItem: Order switch statement following enum name & value'
    • 4dbc43 : 'FFQuantityItem: Reduce tick signal to once each second'
    • 5fab6a : 'FFQuantityPanel: Remove unused `OrientationMode` enum'
    • 80a43e : 'FFQuantityPanel: Reduce nesting'
    • e2e96b : 'FFQuantityPanel: Fix whitespace'
    • 28cf56 : 'FFQuantityPanel: Do not reserve space for disabled items'
    • 3aecdf : 'FFQuantityPanel: Remove redundant ternary expressions'
    • 0196f2 : 'FFQuantityPanel: Update member accessibility'
    • d77dae : 'FFQuantityPanel: Reduce duplication (clean code)'
    • 8e4fbc : 'temp'
    • 155c52 : 'FFQuantityPanel: Remove needless booleans from XXXXXXXXXXXXXXXXXXXXXXXX'
    • 8edd68 : 'FFQuantityPanel: Invert default boolean value on public methods'
    • 4fa25f : 'CHudBuildStateSentry: Fix hide level not respected when built'
    • e1e0c7 : 'CHudBuildStateSentry: Remove duplicate logic handled OnTick'
    • 5b1d95 : 'CHudBuildStateSentry: Drop unused paint override'
    • 4b8591 : 'CHudBuildStateSentry: Fix incorrect health display'
    • 0dba11 : 'AddQH'
    • 009155 : 'FFQuantityItem: Remove duplication reading style data'
    • 84337c : 'temp'
  • AdamWillden force-pushed fortressforever:elmos_hud_playground_zombie from 606c59 to 0adc91 2 days ago
    • e9a8a8 AdamWillden: 'Reverted the crosshairinfo stuff. Doing it a better way now so will reimplement it when ready.'
    • f6e87f AdamWillden: 'Committing before I fuck up what I want to do next. Paint is now much smaller. Most changes are now...'
    • 11e797 AdamWillden: 'quantity panels now auto-arrange the bars and auto-size them self. Works for all resolutions! :)...'
    • b3884d AdamWillden: 'Added missing hud stuff to 2003. hope it all works!. This is so dexter (& shok?) can help with the...'
    • fc0cd6 AdamWillden: 'missed shit from last commit'
    • eea959 AdamWillden: 'removing some cvars to avoid confusion...'
    • 84daee AdamWillden: 'fixed quite a few errors from copy paste-ing code. fixed screen positioning. Did some other shit -...'
    • 35b256 AdamWillden: 'few missed things'
    • ced737 AdamWillden: 'Added ability to size label,icon and amount text. Bar spacing is now applied before the first...'
    • ade71c AdamWillden: 'variable name change for the bar spacing and a few comments'
    • fefae3 AdamWillden: 'Moved and renamed ff_hud_quantitybar to be ff_quantitybar in the vgui folder like ff_quantitypanel....'
    • 82d3b7 AdamWillden: 'Missed from last commit, I could've sworn I did a global replace... Also for some reason the...'
    • 641384 AdamWillden: 'update to the quantity bar stuff before I finish and commit the new custom HUD options. Fixed a few...'
    • 2e6d3f AdamWillden: 'reverting a small change I made, gonna make it work differently when I've got the rest in.'
    • f127b4 AdamWillden: 'The beast that is Custom HUD Options stuff... updated:. client_scratch-2008.vcproj....'
    • c96b90 squeek502: 'Fixed buildstate dispenser icon showing the SG. Added support for per-level SG icons'
    • fd6798 AdamWillden: '- Changed some old bits of code to use FindKey instead of looping and matching. - Added option to...'
    • 0332e9 AdamWillden: '- Updated sentry and dispenser defaults. - Changed some ranges in options to sensible values (are...'
    • 1e8227 AdamWillden: 'Custom Hud Update. The positioning/alignment values moved out of the Arrangement tab into new tab....'
    • 3751ed AdamWillden: 'Made quantity panel use a dynamic array rather than a forced max of 6. Figured why not....'
    • 883c39 AdamWillden: 'Changed default global preset "Not built" text positioning'
    • a56e83 AdamWillden: 'removed a bug which were adding unnecessary keys to the assignment vdf when loading.'
    • d5f513 AdamWillden: 'Part 2... Revision: 12767. Message: Made quantity panel use a dynamic array.... removed...'
    • b7d26d AdamWillden: 'Fixing something I broke. Wouldn't load preset files properly'
    • 9ff70d AdamWillden: 'make this frame work please?? currently as far as I can tell it should work but it crashes the game...'
    • 86f2cb AdamWillden: 'white space and comments - nothing here'
    • 4b1382 AdamWillden: 'Squeek told me the fix to my frame problem. This is the fix but just wanted to commit it so there...'
    • 688dcd AdamWillden: 'Colour fade value needed clamping else colours go wrong.. this way it clamps to max val using a...'
    • 1fb21d AdamWillden: 'included my new panel in the code.. does nothing yet but wont hurt anything either!. # Conflicts:....'
    • 3d6135 AdamWillden: 'Stuff to make the crosshairs autoload again. tick signal in hud_crosshair runs until the crosshairs...'
    • b049e2 AdamWillden: '- Added "Save Default" buttons so people can edit the defaults without much trouble. - Made it so...'
    • e08163 AdamWillden: 'Missed a commit from the last one. detpack now sends the fuse time in its message...'
    • b9d09e AdamWillden: '- Changed the way panels hide themselves (long term problem fixed). - Previously couldn't hide...'
    • 8722db : 'check that a font has been loaded before trying to use it in CalculateTextAlignmentOffset'
    • d459c1 AdamWillden: 'Removed FF_BETA_TEST_COMPILE. # Conflicts:. # dlls/ff/ff_player.cpp'
    • 3a4221 AdamWillden: 'Changing tick signals. Previously every tick to every 100ms (good news for 33 tick and more so 100...'
    • 6ce6a2 AdamWillden: 'Both:. - Moved column to style preset from arrangement (makes more sense there for now)....'
    • 36c7a1 AdamWillden: 'Removed UseDefault checkboxes and added default to the dropdown box. Stopped users from naming new...'
    • 74a6ee squeek502: 'Reverting revisions 13278,13279; they were meant for a different branch'
    • 043e4a AdamWillden: 'Renamed OnUpdateCheckbox to OnUpdateCheckButton. Just to stop confusing me as to whether the...'
    • bb94a8 AdamWillden: 'Just removed a comment.'
    • b4e817 AdamWillden: 'Added comments to HiddenBits (HIDEHUD_NOTSCOUT etc.). Added HIDEHUD_ALWAYS so that I can use it to...'
    • 98a1ea AdamWillden: 'last bit of misc options localisation (don't know why I never submitted this):. - when option...'
    • 5067fe AdamWillden: 'no big changes... - Corrected wrongly named function. - Corrected an assert which didn't include...'
    • fab1e5 AdamWillden: 'Made getIntensityColor now GetIntensityColor'
    • 7c1b8a AdamWillden: 'Custom hud update. No point putting all changes in as there's so many. Added preview checkbox -...'
    • 1dc19a squeek502: 'Updated 2003/2005 client vcproj files with Elmo's custom hud changes. # Conflicts:....'
    • 98f037 AdamWillden: 'Custom hud stuff. - Added style info into the quantity panel base class rather than having the same...'
    • b92d8b : 'Solution: Fix PostBuild to respect %SteamPath% if already set'
    • f5acf3 : 'CFFCustomHudAssignPresets: Remove code duplication'
    • 277ab4 : 'Buildstates: Fix fallback text crash'
    • 97c055 : 'BuildStates: Fix inconsistent use of whitespace'
    • 71dc66 : 'Quantity: Rename constants to better indicate usage'
    • c07d8c : 'FFQuantityItem: Rename file to match type name `ff_quantitybar -> ff_quantityitem`'
    • b62535 : 'FFQuantityItem: Invert if statement to remove negation'
    • 5101e3 : 'FFQuantityItem: Fix bars not rendering when font is missing'
    • 669645 : 'FFQuantityItem: Fix whitespace'
    • eae756 : 'FFQuantityItem: Remove TODO comments'
    • 71dfc0 : 'FFQuantityItem: Remove unused methods'
    • 2d4b62 : 'FFQuantityItem: Remove redundant ternary expressions'
    • f8e81f : 'FFQuantityItem: Make private methods private'
    • 1c2e84 : 'FFQuantityItem: Reduce code duplication (clean code)'
    • ed85da : 'FFQuantityItem: Reduce code complexity (clean code)'
    • a179f8 : 'FFQuantityItem: Reduce nesting'
    • 4f6ba7 : 'FFQuantityItem: Remove needless booleans on private methods'
    • a8e1c6 : 'FFQuantityItem: Invert default boolean value on public methods'
    • 1dd788 : 'FFQuantityItem: Reduce code duplication (clean code) - DrawText'
    • 1e19b8 : 'FFQuantityItem: Swap arguments'
    • eb7481 : 'FFQuantityItem: Simplify code'
    • 0e7b35 : 'FFQuantityItem: Remove unnecessary member variables'
    • 08dc61 : 'FFQuantityItem: Consolidate style change checks'
    • 97ed95 : 'FFQuantityItem: Reduce and comment code'
    • 5e150c : 'FFQuantityItem: Remove needless calculations on ApplyScheme. I believe the scheme is applied long...'
    • 10d004 : 'FFQuantityItem: Order switch statement following enum name & value'
    • 4f462b : 'FFQuantityItem: Reduce tick signal to once each second'
    • dd1bb5 : 'FFQuantityPanel: Remove unused `OrientationMode` enum'
    • 5b724b : 'FFQuantityPanel: Reduce nesting'
    • 2c1fb6 : 'FFQuantityPanel: Fix whitespace'
    • 36a1cd : 'FFQuantityPanel: Do not reserve space for disabled items'
    • 021753 : 'CHudBuildStateSentry: Fix hide level not respected when built'
    • 006970 : 'CHudBuildStateSentry: Remove duplicate logic handled OnTick'
    • f57802 : 'CHudBuildStateSentry: Drop unused paint override'
    • 4b8deb : 'CHudBuildStateSentry: Fix incorrect health display'
    • 20b27b : 'AddQH'
    • 470ebd : 'FFQuantityItem: Remove duplication reading style data'
    • 0adc91 : 'temp'
  • AdamWillden pushed 1 commit to fortressforever:elmos_hud_playground_zombie 3 days ago
  • AdamWillden force-pushed fortressforever:elmos_hud_playground_zombie from 860aa0 to 9e50f2 4 days ago
    • 392aa4 AdamWillden: 'Committing before I fuck up what I want to do next. Paint is now much smaller. Most changes are now...'
    • a9321c AdamWillden: 'quantity panels now auto-arrange the bars and auto-size them self. Works for all resolutions! :)...'
    • fc90f3 AdamWillden: 'Added missing hud stuff to 2003. hope it all works!. This is so dexter (& shok?) can help with the...'
    • 2262f5 AdamWillden: 'missed shit from last commit'
    • a13f93 AdamWillden: 'removing some cvars to avoid confusion...'
    • 498af5 AdamWillden: 'fixed quite a few errors from copy paste-ing code. fixed screen positioning. Did some other shit -...'
    • 5496d5 AdamWillden: 'few missed things'
    • 45ae94 AdamWillden: 'Added ability to size label,icon and amount text. Bar spacing is now applied before the first...'
    • e69778 AdamWillden: 'variable name change for the bar spacing and a few comments'
    • 487232 AdamWillden: 'Moved and renamed ff_hud_quantitybar to be ff_quantitybar in the vgui folder like ff_quantitypanel....'
    • e39c05 AdamWillden: 'Missed from last commit, I could've sworn I did a global replace... Also for some reason the...'
    • f80649 AdamWillden: 'update to the quantity bar stuff before I finish and commit the new custom HUD options. Fixed a few...'
    • 9161c4 AdamWillden: 'reverting a small change I made, gonna make it work differently when I've got the rest in.'
    • bb1352 AdamWillden: 'The beast that is Custom HUD Options stuff... updated:. client_scratch-2008.vcproj....'
    • fdfacd squeek502: 'Fixed buildstate dispenser icon showing the SG. Added support for per-level SG icons'
    • dc5aa4 AdamWillden: '- Changed some old bits of code to use FindKey instead of looping and matching. - Added option to...'
    • eaa03a AdamWillden: '- Updated sentry and dispenser defaults. - Changed some ranges in options to sensible values (are...'
    • 8e3b01 AdamWillden: 'Custom Hud Update. The positioning/alignment values moved out of the Arrangement tab into new tab....'
    • 1ffdfa AdamWillden: 'Made quantity panel use a dynamic array rather than a forced max of 6. Figured why not....'
    • f7fe6b AdamWillden: 'Changed default global preset "Not built" text positioning'
    • 63162e AdamWillden: 'removed a bug which were adding unnecessary keys to the assignment vdf when loading.'
    • b59b1c AdamWillden: 'Part 2... Revision: 12767. Message: Made quantity panel use a dynamic array.... removed...'
    • 594b5f AdamWillden: 'Fixing something I broke. Wouldn't load preset files properly'
    • 9b02f9 AdamWillden: 'make this frame work please?? currently as far as I can tell it should work but it crashes the game...'
    • 115730 AdamWillden: 'white space and comments - nothing here'
    • ed13ce AdamWillden: 'Squeek told me the fix to my frame problem. This is the fix but just wanted to commit it so there...'
    • 573832 AdamWillden: 'Colour fade value needed clamping else colours go wrong.. this way it clamps to max val using a...'
    • 2786b4 AdamWillden: 'included my new panel in the code.. does nothing yet but wont hurt anything either!. # Conflicts:....'
    • 7501e0 AdamWillden: 'Stuff to make the crosshairs autoload again. tick signal in hud_crosshair runs until the crosshairs...'
    • 309f70 AdamWillden: '- Added "Save Default" buttons so people can edit the defaults without much trouble. - Made it so...'
    • 999d60 AdamWillden: 'Missed a commit from the last one. detpack now sends the fuse time in its message...'
    • feab45 AdamWillden: '- Changed the way panels hide themselves (long term problem fixed). - Previously couldn't hide...'
    • c6eaef : 'check that a font has been loaded before trying to use it in CalculateTextAlignmentOffset'
    • 12a363 AdamWillden: 'Removed FF_BETA_TEST_COMPILE. # Conflicts:. # dlls/ff/ff_player.cpp'
    • e0fffd AdamWillden: 'Changing tick signals. Previously every tick to every 100ms (good news for 33 tick and more so 100...'
    • c01610 AdamWillden: 'Both:. - Moved column to style preset from arrangement (makes more sense there for now)....'
    • bd4c62 AdamWillden: 'Removed UseDefault checkboxes and added default to the dropdown box. Stopped users from naming new...'
    • 5f933a squeek502: 'Reverting revisions 13278,13279; they were meant for a different branch'
    • 6378a0 AdamWillden: 'Renamed OnUpdateCheckbox to OnUpdateCheckButton. Just to stop confusing me as to whether the...'
    • 59f207 AdamWillden: 'Just removed a comment.'
    • 80526c AdamWillden: 'Added comments to HiddenBits (HIDEHUD_NOTSCOUT etc.). Added HIDEHUD_ALWAYS so that I can use it to...'
    • 51d895 AdamWillden: 'last bit of misc options localisation (don't know why I never submitted this):. - when option...'
    • 3f37b3 AdamWillden: 'no big changes... - Corrected wrongly named function. - Corrected an assert which didn't include...'
    • 5ea359 AdamWillden: 'Made getIntensityColor now GetIntensityColor'
    • ebcc04 AdamWillden: 'Custom hud update. No point putting all changes in as there's so many. Added preview checkbox -...'
    • 27e049 squeek502: 'Updated 2003/2005 client vcproj files with Elmo's custom hud changes. # Conflicts:....'
    • a0677d AdamWillden: 'Custom hud stuff. - Added style info into the quantity panel base class rather than having the same...'
    • 908707 : 'Solution: Fix PostBuild to respect %SteamPath% if already set'
    • af83e0 : 'CFFCustomHudAssignPresets: Remove code duplication'
    • dc0335 : 'Buildstates: Fix fallback text crash'
    • f0114f : 'BuildStates: Fix inconsistent use of whitespace'
    • 44027a : 'Quantity: Rename constants to better indicate usage'
    • 4db43a : 'FFQuantityItem: Rename file to match type name `ff_quantitybar -> ff_quantityitem`'
    • 042ddf : 'FFQuantityItem: Invert if statement to remove negation'
    • fef796 : 'FFQuantityItem: Fix bars not rendering when font is missing'
    • ab7a47 : 'FFQuantityItem: Fix whitespace'
    • 91f910 : 'FFQuantityItem: Remove TODO comments'
    • 3fb432 : 'FFQuantityItem: Remove unused methods'
    • a7776c : 'FFQuantityItem: Remove redundant ternary expressions'
    • af9927 : 'FFQuantityItem: Make private methods private'
    • 7f77d5 : 'FFQuantityItem: Reduce code duplication (clean code)'
    • 448b55 : 'FFQuantityItem: Reduce code complexity (clean code)'
    • 19cbab : 'FFQuantityItem: Reduce nesting'
    • 58f175 : 'FFQuantityItem: Remove needless booleans on private methods'
    • 4216bb : 'FFQuantityItem: Invert default boolean value on public methods'
    • 29854f : 'FFQuantityItem: Reduce code duplication (clean code) - DrawText'
    • 3d4832 : 'FFQuantityItem: Swap arguments'
    • 6cdcf5 : 'FFQuantityItem: Simplify code'
    • dcdec3 : 'FFQuantityItem: Remove unnecessary member variables'
    • b8f788 : 'FFQuantityItem: Consolidate style change checks'
    • 0dfd13 : 'FFQuantityItem: Reduce and comment code'
    • e0e639 : 'FFQuantityItem: Remove needless calculations on ApplyScheme. I believe the scheme is applied long...'
    • f1a5d9 : 'FFQuantityItem: Order switch statement following enum name & value'
    • 6d7b86 : 'FFQuantityItem: Reduce tick signal to once each second'
    • bbccab : 'FFQuantityPanel: Remove unused `OrientationMode` enum'
    • 0d2955 : 'FFQuantityPanel: Reduce nesting'
    • 37d9fc : 'FFQuantityPanel: Fix whitespace'
    • 186b1d : 'FFQuantityPanel: Do not reserve space for disabled items'
    • 77c732 : 'CHudBuildStateSentry: Fix hide level not respected when built'
    • c9840e : 'CHudBuildStateSentry: Remove duplicate logic handled OnTick'
    • 9ee234 : 'CHudBuildStateSentry: Drop unused paint override'
    • 9e50f2 : 'CHudBuildStateSentry: Fix incorrect health display'
  • AdamWillden force-pushed fortressforever:elmos_hud_playground_zombie from 35f133 to 860aa0 4 days ago
    • 7056fa : 'Solution: Fix PostBuild to respect %SteamPath% if already set'
    • 2db878 : 'CFFCustomHudAssignPresets: Remove code duplication'
    • 0ecd99 : 'Buildstates: Fix fallback text crash'
    • f702fb : 'BuildStates: Fix inconsistent use of whitespace'
    • 1eecee : 'Quantity: Rename constants to better indicate usage'
    • 3fba1d : 'FFQuantityItem: Rename file to match type name `ff_quantitybar -> ff_quantityitem`'
    • bb17bc : 'FFQuantityItem: Invert if statement to remove negation'
    • c1ec61 : 'FFQuantityItem: Fix bars not rendering when font is missing'
    • bbe5b4 : 'FFQuantityItem: Fix whitespace'
    • c9e870 : 'FFQuantityItem: Remove TODO comments'
    • 374755 : 'FFQuantityItem: Remove unused methods'
    • 5855a5 : 'FFQuantityItem: Remove redundant ternary expressions'
    • d06892 : 'FFQuantityItem: Make private methods private'
    • ac02ae : 'FFQuantityItem: Reduce code duplication (clean code)'
    • 30b896 : 'FFQuantityItem: Reduce code complexity (clean code)'
    • 142600 : 'FFQuantityItem: Reduce nesting'
    • a67c35 : 'FFQuantityItem: Remove needless booleans on private methods'
    • 944b5e : 'FFQuantityItem: Invert default boolean value on public methods'
    • 0a4c2a : 'FFQuantityItem: Reduce code duplication (clean code) - DrawText'
    • 3061bd : 'FFQuantityItem: Swap arguments'
    • 100f45 : 'FFQuantityItem: Simplify code'
    • 428971 : 'FFQuantityItem: Remove unnecessary member variables'
    • 78a362 : 'FFQuantityItem: Consolidate style change checks'
    • 286f76 : 'FFQuantityItem: Reduce and comment code'
    • 7f1162 : 'FFQuantityItem: Remove needless calculations on ApplyScheme. I believe the scheme is applied long...'
    • 2ab335 : 'FFQuantityItem: Order switch statement following enum name & value'
    • e8ae76 : 'FFQuantityItem: Reduce tick signal to once each second'
    • f8f046 : 'FFQuantityPanel: Remove unused `OrientationMode` enum'
    • 70441f : 'FFQuantityPanel: Reduce nesting'
    • ea90dc : 'FFQuantityPanel: Fix whitespace'
    • 7e2297 : 'FFQuantityPanel: Do not reserve space for disabled items'
    • 3c28f2 : 'CHudBuildStateSentry: Fix hide level not respected when built'
    • 3579cf : 'CHudBuildStateSentry: Remove duplicate logic handled OnTick'
    • f4df1c : 'CHudBuildStateSentry: Drop unused paint override'
    • 860aa0 : 'CHudBuildStateSentry: Fix incorrect health display'
  • AdamWillden pushed 1 commit to fortressforever:elmos_hud_playground_zombie 5 days ago
    • 35f133 : 'FFQuantityItem: Order switch following enum name & value'
  • AdamWillden pushed 1 commit to fortressforever:elmos_hud_playground_zombie 5 days ago
    • d2d660 : 'CHudBuildStateSentry: Fix incorrect health display'
  • AdamWillden force-pushed fortressforever:elmos_hud_playground_zombie from 7dda70 to 758521 5 days ago
    • e042c9 : 'FFQuantityPanel: Reduce nesting'
    • d30b6b : 'FFQuantityPanel: Fix whitespace'
    • f442b4 : 'FFQuantityItem: Fix whitespace'
    • 72adc0 : 'FFQuantityItem: Remove TODO comments'
    • 10d3fa : 'FFQuantityItem: Remove unused methods'
    • c29700 : 'FFQuantityItem: Remove redundant ternary expressions'
    • e57350 : 'FFQuantityItem: Make private methods private'
    • de8fd3 : 'FFQuantityItem: Reduce code duplication (clean code)'
    • 7215c6 : 'FFQuantityItem: Reduce code complexity (clean code)'
    • cef7ee : 'FFQuantityItem: Reduce nesting'
    • 5ad790 : 'FFQuantityItem: Remove needless booleans on private methods'
    • 86a64d : 'FFQuantityItem: Invert default boolean value on public methods'
    • de8e3f : 'FFQuantityItem: Reduce code duplication (clean code) - DrawText'
    • ca613a : 'FFQuantityItem: Swap arguments'
    • b948ed : 'FFQuantityItem: Simplify code'
    • b842f7 : 'FFQuantityItem: Remove unnecessary member variables'
    • f02ed7 : 'FFQuantityItem: Consolidate style change checks'
    • 373bf6 : 'FFQuantityItem: Reduce and comment code'
    • 3c6bcd : 'FFQuantityItem: Remove needless calculations on ApplyScheme. I believe the scheme is applied long...'
    • dc06cf : 'CHudBuildStateSentry: Fix hide level not respected when built'
    • 1df814 : 'CHudBuildStateSentry: Remove duplicate logic handled OnTick'
    • 9b01e0 : 'FFQuantityPanel: Do not reserve space for disabled items'
    • 758521 : 'CHudBuildStateSentry: Drop unused paint override'
  • AdamWillden pushed 2 commits to fortressforever:elmos_hud_playground_zombie 6 days ago
    • 81a5cc : 'CHudBuildStateSentry: Fix incorrect max health. We already have OnTick and get the current sentry...'
    • 7dda70 : 'CHudBuildStateSentry: Drop unused paint override'
  • AdamWillden pushed 1 commit to fortressforever:elmos_hud_playground_zombie 1 week ago
  • AdamWillden pushed 2 commits to fortressforever:elmos_hud_playground_zombie 1 week ago
    • f7274f : 'CHudBuildStateSentry: Fix hide level not respected when built'
    • 8e079a : 'CHudBuildStateSentry: Remove duplicate logic handled OnTick'
  • AdamWillden force-pushed fortressforever:elmos_hud_playground_zombie from 2ec90d to 9f0e93 1 week ago
    • 9485d9 : 'FFQuantityItem: Remove unused methods'
    • 32fbad : 'FFQuantityItem: Remove redundant ternary expressions'
    • 3cca7a : 'FFQuantityItem: Make private methods private'
    • b8e3ee : 'FFQuantityItem: Reduce code duplication (clean code)'
    • a3e1f4 : 'FFQuantityItem: Reduce code complexity (clean code)'
    • c02824 : 'FFQuantityItem: Reduce nesting'
    • c38639 : 'FFQuantityItem: Remove needless booleans on private methods'
    • aa396b : 'FFQuantityItem: Invert default boolean value on public methods'
    • 60183d : 'FFQuantityItem: Reduce code duplication (clean code) - DrawText'
    • f1c020 : 'FFQuantityItem: Swap arguments'
    • 8c0ab7 : 'FFQuantityItem: Simplify code'
    • b2ef28 : 'FFQuantityItem: Remove unnecessary member variables'
    • ed0b64 : 'doit'
    • 9f0e93 : 'x'
  • AdamWillden force-pushed fortressforever:elmos_hud_playground_zombie from 904afd to 2ec90d 1 week ago
    • 319f9a : 'FFQuantityItem: Swap arguments'
    • 289f4b : 'FFQuantityItem: Add missing change guards'
    • 302a5f : 'FFQuantityItem: Simplify code'
    • 5ec77f : 'FFQuantityItem: Remove unnecessary member variables'
    • 2ec90d : 'FFQuantityPanel: Remove unnecessary member variables'
  • AdamWillden force-pushed fortressforever:elmos_hud_playground_zombie from 21c2ed to 904afd 1 week ago
    • e96369 : 'FFQuantityItem: Remove unused methods'
    • 07a8a2 : 'FFQuantityItem: Remove redundant ternary expressions'
    • 680ca9 : 'FFQuantityItem: Make private methods private'
    • 97feaf : 'FFQuantityItem: Reduce code duplication (clean code)'
    • b1f230 : 'FFQuantityItem: Reduce code complexity (clean code)'
    • f3258a : 'FFQuantityItem: Reduce nesting'
    • 82ee09 : 'FFQuantityItem: Remove needless booleans on private methods'
    • 6827fd : 'FFQuantityItem: Invert default boolean value on public methods'
    • bd7d73 : 'FFQuantityItem: Reduce code duplication (clean code) - DrawText'
    • 35fc79 : 'Swap arguments'
    • 4e0cc3 : 'FFQuantityItem: Add missing change guards'
    • 904afd : 'FFQuantityItem: Simplify code'
  • AdamWillden force-pushed fortressforever:elmos_hud_playground_zombie from 8c5dba to 21c2ed 1 week ago
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