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-   -   (WIP) FF_phantom (https://forums.fortress-forever.com/showthread.php?t=17836)

gnaa 10-14-2008 01:09 PM

[WIP] FF_phantom
 
Hello right now im doin ff_phantom. Sad that im not a good texturer :/

Here are some screen how it looks right now (:

http://www.pic-upload.de/thumb/14.10.08/h16cqz.JPG
http://www.pic-upload.de/view-1058972/Secu.JPG.html

http://www.pic-upload.de/thumb/14.10.08/9gtuby.JPG

http://www.pic-upload.de/view-1058977/flagroom.JPG.html

more commin soon

and if a photoshop geek got some time doin me the textures better res
and the original trim lights id be very happy (:

thx to uliboh that allowed me to remake it.

Gator- 10-14-2008 04:15 PM

hi geek :D
Nice to see progress on this :]

GambiT 10-14-2008 04:20 PM

keep it up man!

Titan` 10-15-2008 12:26 AM

nice man, this is exactly what the league-level needs :D

!nF3D4L 10-15-2008 12:31 AM

ohh shit... i <3 u

squeek. 10-15-2008 04:52 AM

Looks quite dark. :)

But it's always good to see new mappers.

Credge 10-15-2008 09:07 AM

Quote:

Originally Posted by squeek.
Looks quite dark. :)

But it's always good to see new mappers.

My map appears the same way in screens but the end result is much brighter. Not sure what the cause is to be honest. Speaking of my map...

caesium 10-15-2008 11:59 AM

Quote:

Originally Posted by Credge
My map appears the same way in screens but the end result is much brighter. Not sure what the cause is to be honest.

the game applies a gamma correction. apply one to your screenshots. same goes for ppl making avis.

tim_ 10-15-2008 01:03 PM

Quote:

Originally Posted by caesium
the game applies a gamma correction. apply one to your screenshots. same goes for ppl making avis.

don't give away my secrets

gnaa 10-15-2008 03:11 PM

mkay map is basicly done, i just need a lua for it, cant make that :/
id need lua script for my secu

how do i get it done that it's disabled for 45 seconds, havin an onscreenmassage that its down, up in 10 seconds, up again.

and have my trigger_hurt "red_secu" and func_brush "red_secu_brush"
removed for that time and apear after those 45 seconds ?

and that my func_button "red_button" only be useable by blues ?

could someone please do that for me ? or help me with it?

aww i epic fail lua

fataL` 10-15-2008 03:31 PM

talk to squeek, he's the lua man.

Gator- 10-15-2008 05:18 PM

My friend, you don't have to know anything about lua.

Open notepad and add this line:

IncludeScript("base_shutdown");

save it as ff_yourmapname.lua

The rest is all in hammer..
create a func button, name it blue_button
create a trigger_hurt, name it blue_laser_hurt
make env_beams and name them all
create an ambient_generic, name it, give it ambient/shutdown/generator_down.wav
create an ambient_generic, name it, give it
ambient/shutdown/generator_up.wav

Go back to your func_button and modify all the necessary target entities for TURN ON/OFF, DISABLE/ENABLE, PLAYSOUND, SHOWSPRITE/HIDESPRITE [in the output tab]. This is all basic hammer skills, no lua needed (just proper naming). If you can't figure it out (I want you to learn how to do it ;)), I'll upload a red/blue security for you. Please attempt it and then come back and give me an update whether you need it or not.

Gator- 10-15-2008 07:12 PM

http://img384.imageshack.us/img384/3...0000pv8.th.jpghttp://img384.imageshack.us/images/thpix.gif

http://jbmpaintball.com/gator/maps/S...l_by_Gator.rar

Quick sketch so you get the idea on how it works. Good luck.

gnaa 10-15-2008 09:23 PM

thanks gator ! completly working like it should work now !

but now the next and last problem gettin me ownd

water , cant find any leaks but water is still invisible,

or do big open parts count as leeks too ?

squeek. 10-15-2008 09:34 PM

Quote:

Originally Posted by gnaa
but now the next and last problem gettin me ownd

http://developer.valvesoftware.com/wiki/Leak

gnaa 10-15-2008 09:48 PM

thx for the fast reply
i've checked and looked and tryed,
but I ain't have a pointfile for my map, and no think like
Entity light (-1607.69 -1094.12 -183.00) leaked! is in my compiler

and it showes me

ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)

but what is bloecked i dunno

Gator- 10-15-2008 10:33 PM

http://www.interlopers.net/errors/index.php
Paste your log on there.

Lateralols 10-16-2008 10:23 AM

dear good god I hate this map.

gnaa 10-16-2008 11:30 AM

hell yea gator thx again!

i had a leaf with more than 12 portals whatever this is xD
deleted some custom stuff and Woohooo ! gonna release later today (:

PartialSchism 10-16-2008 03:01 PM

:O , do it!


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