Difference between revisions of "Class:Scout"

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| classintro =
 
| classintro =
 
The Scout is all about speed. The Scout is the fastest class in Fortress Forever. Consequently, he is also lightly armed and armored. Scouts are best used for capturing the enemy Flag; they are ill-equipped in a defensive or offensive role as they are always outgunned in fights.
 
The Scout is all about speed. The Scout is the fastest class in Fortress Forever. Consequently, he is also lightly armed and armored. Scouts are best used for capturing the enemy Flag; they are ill-equipped in a defensive or offensive role as they are always outgunned in fights.
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| abilities =
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{{Inline_Ability|
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|name=Radar
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|description=
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Scouts are equipped with radar, which provides a "snapshot" of the positions of friendly and enemy players. It does not actively track players, so using it will only give you a general idea of where enemies and allies are currently positioned. Using the radar consume cells.
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}}
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{{Inline_Ability|
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|name=Disguise Removal
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|description=
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A Scout can remove an enemy Spy's disguise by coming into contact with them. The enemy Spy's HUD will show ''"Your disguise has been removed!"''. The [[Class:Spy|Spy]] also possesses this ability.
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}}
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{{Inline_Ability|
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|name=Detpack Defusion
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|description=
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Scouts can disable [[Weapon:Detpack|Detpacks]] by touching them, even if they are about to go off.
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}}
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{{Inline_Ability|
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|name=Concussion jumping
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|description=
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The Scout has [[Grenade:Concussion|Concussion Grenades]] as part of his arsenal, which allows him to Conc Jump (using the grenade's push to gain additional speed and height). See the [[Grenade:Concussion|Concussion Grenade's]] article for more information on Conc Jumping.
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}}
 
|weapons =
 
|weapons =
 
{{Inline_Weapon|
 
{{Inline_Weapon|
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| specialcommandinfo =
 
| specialcommandinfo =
 
The Scout's Special Command activates the radar.
 
The Scout's Special Command activates the radar.
| abilities =
 
*<p>'''Radar'''<br/>Scouts are equipped with radar, which provides a "snapshot" of the positions of friendly and enemy players. It does not actively track players, so using it will only give you a general idea of where enemies and allies are currently positioned. Using the radar consume cells.</p>
 
*<p>'''Disguise Removal'''<br/>A Scout can remove an enemy Spy's disguise by coming into contact with them. The enemy Spy's HUD will show "Your disguise has been *removed!". The [[Class:Spy|Spy]] also possesses this ability.</p>
 
*<p>'''Detpack Defusion'''<br/>Scouts can disable [[Weapon:Detpack|Detpacks]] by touching them, even if they are about to go off.</p>
 
*<p>'''Concussion jumping'''<br/>The Scout has [[Grenade:Concussion|Concussion Grenades]] as part of his arsenal, which allows him to Conc Jump (using the grenade's push to gain additional speed and height). See the [[Grenade:Concussion|Concussion Grenade's]] article for more information on Conc Jumping.</p>
 
 
 
| ability1 =  
 
| ability1 =  
 
*<p>'''Radar'''<br/>Scouts are equipped with radar, which provides a "snapshot" of the positions of friendly and enemy players. It does not actively track players, so using it will only give you a general idea of where enemies and allies are currently positioned. Using the radar consume cells.</p>
 
*<p>'''Radar'''<br/>Scouts are equipped with radar, which provides a "snapshot" of the positions of friendly and enemy players. It does not actively track players, so using it will only give you a general idea of where enemies and allies are currently positioned. Using the radar consume cells.</p>

Revision as of 13:55, 13 December 2007