Difference between revisions of "Class:Pyro"

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m (changed health to high to be consistent with all other 100 health classes)
m (corrected napalm grenade amount)
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Since the addition of flame damage stacking, these are arguably the Pyro's main grenade. He spawns with 4 every life, so make good use of them. A Napalm Grenade has an initial explosion that deals substantial damage and then a bunch of flaming balls (for lack of a better word) scatter around the ground where the grenade exploded. These deal continued damage over time and light any enemy that walks through it on fire.  
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Since the addition of flame damage stacking, these are arguably the Pyro's main grenade. He spawns with 2 every life, so make good use of them. A Napalm Grenade has an initial explosion that deals substantial damage and then a bunch of flaming balls (for lack of a better word) scatter around the ground where the grenade exploded. These deal continued damage over time and light any enemy that walks through it on fire.  
 
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Revision as of 23:15, 21 September 2008