Difference between revisions of "Class:Scout"
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* Discard: Yes | * Discard: Yes | ||
− | [[Ammo: | + | [[Ammo:Radio Tag|Radio Tags]] |
* At spawn: 0 | * At spawn: 0 |
Revision as of 11:18, 20 April 2006
Content
The scout.
Health and Armour
- Health maximum: 75
- Armour type: Green
- Armour on spawn: 25
- Armour maximum: 50
Movement
- Maximum speed: 400
Grenades
Weapons
- Slot 1: Crowbar
- Slot 2: Single-barrelled Shotgun
- Slot 3: N/A
- Slot 4: Nailgun
- Slot 5: N/A
Ammunition
Grenade Type 1
- At spawn: 2
- Maximum: 4
- Discard: No
Grenade Type 2
- At spawn: 3
- Maximum: 4
- Discard: No
- At spawn: 25
- Maximum: 50
- Discard: No
- At spawn: 100
- Maximum: 200
- Discard: No
- At spawn: 10
- Maximum: 40
- Discard: No
- At spawn: 0
- Maximum: 25
- Discard: Yes
- At spawn: 0
- Maximum: 0
- Discard: Yes
- At spawn: 0
- Maximum: 1
- Discard: Yes
Special Command
- Performs a sweep using the Scout's Radar.
Special Abilities
- Specific to class: Abilities
- The Scout can use Concussion Grenades to conc jump. See the concussion grenade page for details.