Difference between revisions of "Reference:Classes"

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(Filled in the class table somewhat)
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{| style="border: 1px solid #b3b3b3; background-color:#e3e3e3;" cellpadding="5" cellspacing="0"  
 
{| style="border: 1px solid #b3b3b3; background-color:#e3e3e3;" cellpadding="5" cellspacing="0"  
! || Scout || Sniper || Soldier || Demoman || Medic || Heavy || Pyro
+
! || Scout || Sniper || Soldier || Demoman || Medic || HWGuy || Pyro || Spy || Engineer || Civilian
 
|-
 
|-
 
|- style="background-color: #d9d9d9;"
 
|- style="background-color: #d9d9d9;"
|colspan="8" style="border-top: 1px solid #c3c3c3; border-bottom: 1px solid #c3c3c3;"|'''Health and Armour'''
+
|colspan="11" style="border-top: 1px solid #c3c3c3; border-bottom: 1px solid #c3c3c3;"|'''Health and Armour'''
 
|-
 
|-
| '''Health'''  || 75 || 90 || 100 || 90 || 90 || 100 || 100
+
| '''Health'''  || 75 || 90 || 100 || 90 || 90 || 100 || 100 || 90 || 80 || 75
 
|-
 
|-
| '''Armor''' || Green || Green || Red || Yellow || Yellow || Red || Yellow-Red
+
| '''Armor''' || Green || Green || Red || Yellow || Yellow || Red || Yellow-Red || ? || ? || ?
 
|-
 
|-
| '''Spawn Armor''' || 25 || 25 || 100 || 100 || 50 || 150 || 75
+
| '''Spawn Armor''' || 25 || 25 || 100 || 100 || 50 || 150 || 75 || 25 || 25 || 25
 
|-
 
|-
| '''Max Armor''' || 50 || 50 || 200 || 120 || 100 || 300 || 150
+
| '''Max Armor''' || 50 || 50 || 200 || 120 || 100 || 300 || 150 || 50 || 100 || 50
 
|-
 
|-
| '''Speed''' || 420 || 315 || 252 || 294 || 336 || ? || ?
+
| '''Speed''' || 420 || 315 || 252 || 294 || 336 || 241 || 315 || 315 || 315 || 241
 
|- style="background-color: #d9d9d9;"
 
|- style="background-color: #d9d9d9;"
|colspan="8" style="border-top: 1px solid #c3c3c3; border-bottom: 1px solid #c3c3c3;"|'''Grenades'''
+
|colspan="11" style="border-top: 1px solid #c3c3c3; border-bottom: 1px solid #c3c3c3;"|'''Grenades'''
 
|-
 
|-
| '''Primary''' || [[Reference:Grenades#Caltrop|Caltrop]] ||[[Reference:Grenades#Fragmentation|Frag]] || [[Reference:Grenades#Fragmentation|Frag]] || [[Reference:Grenades#Fragmentation|Frag]] || [[Reference:Grenades#Fragmentation|Frag]] ||
+
| '''Primary''' || [[Reference:Grenades#Caltrop|Caltrop]] || [[Reference:Grenades#Fragmentation|Frag]] || [[Reference:Grenades#Fragmentation|Frag]] || [[Reference:Grenades#Fragmentation|Frag]] || [[Reference:Grenades#Fragmentation|Frag]] || [[Reference:Grenades#Fragmentation|Frag]] || [[Reference:Grenades#Fragmentation|Frag]] || [[Reference:Grenades#Fragmentation|Frag]] || [[Reference:Grenades#Fragmentation|Frag]] || N/A
[[Reference:Grenades#Fragmentation|Frag]]  
 
 
|-
 
|-
| '''Secondary''' || [[Reference:Grenades#Concussion|Conc]] || N/A || [[Reference:Grenades#Nail|Nail]] || [[Reference:Grenades#MIRV|MIRV]] || [[Reference:Grenades#Concussion|Conc]] || [[Reference:Grenades#MIRV|MIRV]]
+
| '''Secondary''' || [[Reference:Grenades#Concussion|Conc]] || N/A || [[Reference:Grenades#Nail|Nail]] || [[Reference:Grenades#MIRV|MIRV]] || [[Reference:Grenades#Concussion|Conc]] || [[Reference:Grenades#MIRV|MIRV]] || [[Reference:Grenades#Napalm|Napalm]] || [[Reference:Grenades#Gas|Gas]] || [[Reference:Grenades#EMP|EMP]] || N/A
 
|- style="background-color: #d9d9d9;"
 
|- style="background-color: #d9d9d9;"
|colspan="8" style="border-top: 1px solid #c3c3c3; border-bottom: 1px solid #c3c3c3;"|'''Weapons'''
+
|colspan="11" style="border-top: 1px solid #c3c3c3; border-bottom: 1px solid #c3c3c3;"|'''Grenades equipped on spawn (maximum)'''
 
|-
 
|-
| '''Slot1''' || [[Reference:Weapons#Crowbar|Crowbar]] || [[Reference:Weapons#Crowbar|Crowbar]] || [[Reference:Weapons#Crowbar|Crowbar]] || [[Reference:Weapons#Crowbar|Crowbar]] || [[Reference:Weapons#Medikit|Medikit]] ||
+
| '''Primary''' || 2 (3) || 2 (4) || 2 (4) || 2 (4) || 2 (4) || 2 (4) || 2 (4) || 2 (4) || 2 (4) || N/A
[[Reference:Weapons#Crowbar|Crowbar]]
+
|-
 +
| '''Secondary''' || 3 (4) || N/A || 1 (2) || 2 (2) || 2 (3) || 1 (2) || 4 (4) || 2 (4) || 2 (4) || N/A
 
|- style="background-color: #d9d9d9;"
 
|- style="background-color: #d9d9d9;"
|colspan="8" style="border-top: 1px solid #c3c3c3; border-bottom: 1px solid #c3c3c3;"|'''Ammunition on spawn (maximum)'''
+
|colspan="11" style="border-top: 1px solid #c3c3c3; border-bottom: 1px solid #c3c3c3;"|'''Weapons'''
 +
|-
 +
| '''Slot1''' || [[Reference:Weapons#Crowbar|Crowbar]] || [[Reference:Weapons#Crowbar|Crowbar]] || [[Reference:Weapons#Crowbar|Crowbar]] || [[Reference:Weapons#Crowbar|Crowbar]] || [[Reference:Weapons#Medikit|Medikit]] || [[Reference:Weapons#Crowbar|Crowbar]] || [[Reference:Weapons#Crowbar|Crowbar]] || [[Reference:Weapons#Knife|Knife]] || [[Reference:Weapons#Spanner|Spanner]] || [[Reference:Weapons#Umbrella|Umbrella]]
 +
|-
 +
| '''Slot2''' || [[Reference:Weapons#Shotgun|Shotgun]] || [[Reference:Weapons#Sniper Rifle|Sniper Rifle]] || [[Reference:Weapons#Shotgun|Shotgun]] || [[Reference:Weapons#Shotgun|Shotgun]] || [[Reference:Weapons#Shotgun|Shotgun]] || [[Reference:Weapons#Shotgun|Shotgun]] || [[Reference:Weapons#Shotgun|Shotgun]] || [[Reference:Weapons#Tranquilizer Gun|Tranq]] || [[Reference:Weapons#Railgun|Railgun]] || N/A
 +
|-
 +
| '''Slot3''' || N/A || [[Reference:Weapons#Auto Rifle|AR]] || [[Reference:Weapons#Super Shotgun|Super Shotgun]] || N/A || [[Reference:Weapons#Super Shotgun|Super Shotgun]] || [[Reference:Weapons#Super Shotgun|Super Shotgun]] || N/A || [[Reference:Weapons#Super Shotgun|Super Shotgun]] || [[Reference:Weapons#Super Shotgun|Super Shotgun]] || N/A
 +
|-
 +
| '''Slot4''' || [[Reference:Weapons#Nailgun|Nailgun]] || [[Reference:Weapons#Nailgun|Nailgun]] || N/A || [[Reference:Weapons#Grenade Launcher|Gren Launcher]] || [[Reference:Weapons#Super Nailgun|Super Nailgun]] || N/A || [[Reference:Weapons#Flamethrower|Flamethrower]] || [[Reference:Weapons#Nailgun|Nailgun]] || [[Reference:Weapons#Ammo Dispenser|Dispenser]] || N/A
 
|-
 
|-
| '''Primary''' || 2 (3) || 2 (4) || 2 (4) || 2 (4) || 2 (4) || 2 (4)
+
| '''Slot5''' || N/A || N/A || [[Reference:Weapons#Rocket Propelled Grenade|RPG]] || [[Reference:Weapons#Pipe Launcher|Pipe Launcher]] || N/A || [[Reference:Weapons#Assault Cannon|Assault Cannon]] || [[Reference:Weapons#Incendiary Cannon|IC]] || N/A || [[Reference:Weapons#Sentry Gun|SG]] || N/A
 
|-
 
|-
| '''Secondary''' || 3 (4) || N/A || 1 (2) || 2 (2) || 2 (3) || 1 (2)
+
| '''Slot6''' || N/A || N/A || N/A || [[Reference:Weapons#Detpack|DetPack]] || N/A || N/A || N/A || N/A || N/A || N/A
 
|}
 
|}

Revision as of 00:27, 23 December 2007

Class reference guide

This needs finishing!

Scout Sniper Soldier Demoman Medic HWGuy Pyro Spy Engineer Civilian
Health and Armour
Health 75 90 100 90 90 100 100 90 80 75
Armor Green Green Red Yellow Yellow Red Yellow-Red ? ? ?
Spawn Armor 25 25 100 100 50 150 75 25 25 25
Max Armor 50 50 200 120 100 300 150 50 100 50
Speed 420 315 252 294 336 241 315 315 315 241
Grenades
Primary Caltrop Frag Frag Frag Frag Frag Frag Frag Frag N/A
Secondary Conc N/A Nail MIRV Conc MIRV Napalm Gas EMP N/A
Grenades equipped on spawn (maximum)
Primary 2 (3) 2 (4) 2 (4) 2 (4) 2 (4) 2 (4) 2 (4) 2 (4) 2 (4) N/A
Secondary 3 (4) N/A 1 (2) 2 (2) 2 (3) 1 (2) 4 (4) 2 (4) 2 (4) N/A
Weapons
Slot1 Crowbar Crowbar Crowbar Crowbar Medikit Crowbar Crowbar Knife Spanner Umbrella
Slot2 Shotgun Sniper Rifle Shotgun Shotgun Shotgun Shotgun Shotgun Tranq Railgun N/A
Slot3 N/A AR Super Shotgun N/A Super Shotgun Super Shotgun N/A Super Shotgun Super Shotgun N/A
Slot4 Nailgun Nailgun N/A Gren Launcher Super Nailgun N/A Flamethrower Nailgun Dispenser N/A
Slot5 N/A N/A RPG Pipe Launcher N/A Assault Cannon IC N/A SG N/A
Slot6 N/A N/A N/A DetPack N/A N/A N/A N/A N/A N/A