Difference between revisions of "Weapon:Medkit"

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=Content=
 
=Content=
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==Combat==
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* Healing someone that is < 100% of their health value to 100% is instant
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* Healing someone that is >= 100% of their health value adds 5h per hit
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* Hitting an enemy takes off 9 h, armour works as normal.
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==Infections==
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* Infections take the enemy's health down by 8 every ~2 seconds.  This is taken '''directly''' from the health, with armour ignored.

Revision as of 06:51, 2 October 2005

Content

Combat

  • Healing someone that is < 100% of their health value to 100% is instant
  • Healing someone that is >= 100% of their health value adds 5h per hit
  • Hitting an enemy takes off 9 h, armour works as normal.

Infections

  • Infections take the enemy's health down by 8 every ~2 seconds. This is taken directly from the health, with armour ignored.