Difference between revisions of "Lua:Map Location System"
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* trigger_ff_script entities in the .vmf | * trigger_ff_script entities in the .vmf | ||
* .lua file for the map | * .lua file for the map | ||
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| + | ==trigger_ff_script entities in the .vmf== | ||
| + | So balls. | ||
| + | |||
| + | ==.lua file for the map== | ||
| + | Balls deep. | ||
[[Category:LUA]] | [[Category:LUA]] | ||
Revision as of 15:29, 28 May 2006
Map Location System
The location system in Fortress Forever is used to show a player via the HUD what room/area they are currently in.
There are 2 parts to implementing a location system in a map:
- trigger_ff_script entities in the .vmf
- .lua file for the map
trigger_ff_script entities in the .vmf
So balls.
.lua file for the map
Balls deep.