Difference between revisions of "Class:Medic"
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| − | {{Infobox Class | + | {{Class |
| + | | infoboxclass = | ||
| + | {{Infobox Class Small | ||
| + | | classportrait = [[Image:medic_pic.jpg]] | ||
| classname = '''Medic''' | | classname = '''Medic''' | ||
| + | | health = <span style="color: orange">Medium</span> | ||
| + | | armour = <span style="color: orange">Medium</span> | ||
| + | | power = <span style="color: orange">Medium</span> | ||
| + | | speed = <span style="color: green">Fast</span> | ||
| healthmax = 90 | | healthmax = 90 | ||
| armtype = [[Armour:Yellow|Yellow]] | | armtype = [[Armour:Yellow|Yellow]] | ||
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}} | }} | ||
| − | = | + | | infoboxammo = |
| − | + | {{Infobox_Ammo | |
| + | | gren1 = [[Grenade:Frag|Frag]] | ||
| + | | gren1atspawn = 2 | ||
| + | | gren1max = 4 | ||
| + | | gren2 = [[Grenade:Concussion|Concussion Grenade]] | ||
| + | | gren2atspawn = 2 | ||
| + | | gren2max = 3 | ||
| + | | discardgren1 = No | ||
| + | | discardgren2 = No | ||
| + | | shellsatspawn = 50 | ||
| + | | shellsmax = 75 | ||
| + | | discardshells = No | ||
| + | | nailsatspawn = 50 | ||
| + | | nailsmax = 150 | ||
| + | | discardnails = No | ||
| + | | cellsatspawn = 0 | ||
| + | | cellsmax = 50 | ||
| + | | discardcells = Yes | ||
| + | | rocketsatspawn = 0 | ||
| + | | rocketsmax = 25 | ||
| + | | discardrockets = Yes | ||
| + | | detpacksatspawn = 0 | ||
| + | | detpacksmax = 0 | ||
| + | | discarddetpacks = No | ||
| + | }} | ||
| + | | classname = | ||
| + | Medic | ||
| + | | classintro = | ||
The most powerful of the light classes, the Medic is armed with a [[Weapon:Medikit|medikit]], [[Weapon:Single_Shotgun|single]] and [[Weapon:Super_Shotgun|super shotguns]], a [[Weapon:Super_Nailgun|"super" nail gun]], and up to 4 [[Grenade:Frag|normal grenades]] and 3 [[Grenade:Concussion|concussion grenades]]. | The most powerful of the light classes, the Medic is armed with a [[Weapon:Medikit|medikit]], [[Weapon:Single_Shotgun|single]] and [[Weapon:Super_Shotgun|super shotguns]], a [[Weapon:Super_Nailgun|"super" nail gun]], and up to 4 [[Grenade:Frag|normal grenades]] and 3 [[Grenade:Concussion|concussion grenades]]. | ||
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''Text for the [http://en.wikipedia.org/wiki/Team_Fortress_Classic#Medic Medic] taken from the [http://en.wikipedia.org/wiki/Team_Fortress_Classic Wikipedia article on Team Fortress Classic]'' | ''Text for the [http://en.wikipedia.org/wiki/Team_Fortress_Classic#Medic Medic] taken from the [http://en.wikipedia.org/wiki/Team_Fortress_Classic Wikipedia article on Team Fortress Classic]'' | ||
| + | | changesinfo = | ||
| + | Healing a teammate of infection now renders them immune to infection for a short time. | ||
| + | | specialcommandinfo = | ||
| + | Special command switches to the [[Weapon:Medikit|Medikit]]. | ||
| − | + | The medic can use the [[Weapon:Medikit|Medikit]] to heal, cure and infect certain players. Check out the page for details. | |
| − | + | The medic can use [[Grenade:Concussion|Concussion Grenades]] to conc jump. See the concussion grenade page for details. | |
| − | + | | strategyandtips = | |
| − | + | Strategy and tips lol | |
| − | + | | credconceptart = | |
| − | + | dood | |
| − | + | | credmodel = | |
| − | + | dood | |
| − | + | | credskin = | |
| − | + | dood | |
| − | + | | credvoice = | |
| − | + | dood | |
| − | + | | mediapage = | |
| − | + | No media page currently. | |
| − | + | }} | |
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[[Category:Classes]] | [[Category:Classes]] | ||
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