Difference between revisions of "Map Template:VIP"

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{{Infobox manual/Header}}
 
{{Work_In_Progress | Seems too simple to me. Need to check I haven't missed anything}}
 
{{Work_In_Progress | Seems too simple to me. Need to check I haven't missed anything}}
  
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[[Category:Map Templates]] [[Category:Mapping]]
 
[[Category:Map Templates]] [[Category:Mapping]]
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Revision as of 16:00, 31 December 2007


Work In Progress!
This article is not yet complete.
Reason: Seems too simple to me. Need to check I haven't missed anything


Introduction

This is the basic setup for a VIP map, based on ff_hunted. All of the Basic Teamplay entities are supported.

Entities

Escape Zone

  • hunted_escape (trigger_ff_script): Zone which the Hunted must escape to

Doors

  • yellow_door (func_door): Doors for the yellow team (assassins) only

 

Lua Script

IncludeScript("base_hunted");