Difference between revisions of "Lua:AddHudTimerToAll"

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(New page: {{Infobox manual/Header}} ==AddHudTimerToAll== Puts a countdown timer on a the screen of each player. ===Usage=== <pre>AddHudTimerToAll(hudID, timer, interval, x, y, align)</pre> ===Inp...)
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Revision as of 11:14, 11 May 2009


AddHudTimerToAll

Puts a countdown timer on a the screen of each player.

Usage

AddHudTimerToAll(hudID, timer, interval, x, y, align)

Input

  • hudID(string) the name of this timer (so we can remove it later)
  • timer(integer?) the inital number of seconds on the timer
  • interval(integer?) amount of time to add to the timer per second?
  • x(integer) horizontal position
  • y(integer) vertical position
  • align(integer) x alignment options:
    • 0: align to left
    • 1: align to right
    • 2: align to left of center
    • 3: align to right of center

Output

Returns noting

Example

local text_align = 4
local text_x = 40
local text_line1y = 84
local text_line2y = text_line1y + 8
local text_line3y = text_line2y + 8
AddHudTimerToAll( "gates_open_timer", current_timer, -1, text_x, text_line3y, text_align )

Note

The timer is strictly a visual aid. To time actual game events, Use the Scheduling System