Difference between revisions of "Lua:AddScheduleRepeating"
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Jump to navigationJump to search (New page: {{Infobox manual/Header}} ==AddScheduleRepeating== Waits a period of time, then fires a lua function. Repeats indefinitely. ===Usage=== <pre>AddScheduleRepeating(schedule_id, duration, f...) |
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===Input=== | ===Input=== | ||
| − | + | * schedule_id(string) Gives the schedule a name | |
| − | + | * duration(float) number of seconds the schedule will wait before firing | |
| − | + | * function(function) the lua function that will be activated | |
| − | + | * ...(object) OPTIONAL. Any further parameters will be passed on to the target function | |
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===Output=== | ===Output=== | ||
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end</pre> | end</pre> | ||
| − | [[Category: | + | [[Category:Schedules]] |
{{Infobox manual/Footer}} | {{Infobox manual/Footer}} | ||
Latest revision as of 11:26, 11 May 2009
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AddScheduleRepeatingWaits a period of time, then fires a lua function. Repeats indefinitely. UsageAddScheduleRepeating(schedule_id, duration, function, ...) Input
OutputReturns nothing. ExampleAddScheduleRepeating must refer to a user-defined lua function. AddScheduleRepeating( "my_schedule", 3.3, DoSomething, "hello") --This function can be defined anywhere in the file--wherever is convenient. function DoSomething (myString) --myString now equals "hello" --Do other stuff end |