Difference between revisions of "Talk:Class:Pyro"

From Fortress Forever Wiki
Jump to navigationJump to search
(New section: Hmm)
 
(One intermediate revision by one other user not shown)
Line 2: Line 2:
  
 
:I see. It was only if he had armor in TFC. Didn't know if it had changed or not. --[[User:AgentBuckshotMoose-5554|Agent Buckshot Moose]]
 
:I see. It was only if he had armor in TFC. Didn't know if it had changed or not. --[[User:AgentBuckshotMoose-5554|Agent Buckshot Moose]]
 +
 +
== Role ==
 +
 +
I put the role as "hybrid," but I can see where it could be considered offense as well. What does everyone think? [[User:AgentBuckshotMoose-5554|AgentBuckshotMoose-5554]] 11:14, 18 June 2008 (CDT)
 +
 +
== Hmm ==
 +
 +
I have just played this mod then compared it to TF2 can we have like a compression blast like the pyro has in TF2? cause that is really cool and since the IC is the only long range weapon he has I think we should add it, cause sometimes when you see a soldier's rocket coming towards you you're like "Shit"--[[User:Mishulover69|Mishulover69]] 08:38, 3 August 2009 (MDT)

Latest revision as of 06:38, 3 August 2009

Just as an FYI, the Pyro is flame-retardant, even if he has no armor. --Hirohito 08:48, 31 December 2007 (CST)

I see. It was only if he had armor in TFC. Didn't know if it had changed or not. --Agent Buckshot Moose

Role

I put the role as "hybrid," but I can see where it could be considered offense as well. What does everyone think? AgentBuckshotMoose-5554 11:14, 18 June 2008 (CDT)

Hmm

I have just played this mod then compared it to TF2 can we have like a compression blast like the pyro has in TF2? cause that is really cool and since the IC is the only long range weapon he has I think we should add it, cause sometimes when you see a soldier's rocket coming towards you you're like "Shit"--Mishulover69 08:38, 3 August 2009 (MDT)