Difference between revisions of "Basic Lua Entities"

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'''Basic Mapping Entities'''
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{{Infobox manual/Header}}
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'''Basic info_ff_script Entities'''
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These are some basic entities used in nearly all FF maps.  To place them in your map, create a "info_ff_script" point-based entity. For the 'name' property of the info_ff_script, enter one of the following.
 
These are some basic entities used in nearly all FF maps.  To place them in your map, create a "info_ff_script" point-based entity. For the 'name' property of the info_ff_script, enter one of the following.
  
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ammobackpack
 
ammobackpack
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blue_ammobackpack
 
blue_ammobackpack
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red_ammobackpack
 
red_ammobackpack
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yellow_ammobackpack
 
yellow_ammobackpack
 +
 
green_ammobackpack
 
green_ammobackpack
  
 
bigpack
 
bigpack
 +
 
blue_bigpack
 
blue_bigpack
 +
 
red_bigpack
 
red_bigpack
 +
 
yellow_bigpack
 
yellow_bigpack
 +
 
green_bigpack
 
green_bigpack
  
 
grenadebackpack
 
grenadebackpack
 +
 
blue_grenadebackpack
 
blue_grenadebackpack
 +
 
red_grenadebackpack
 
red_grenadebackpack
 +
 
yellow_grenadebackpack
 
yellow_grenadebackpack
 +
 
green_grenadebackpack
 
green_grenadebackpack
  
  
 
'''Health Kits'''
 
'''Health Kits'''
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healthkit
 
healthkit
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blue_healthkit
 
blue_healthkit
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red_healthkit
 
red_healthkit
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yellow_healthkit
 
yellow_healthkit
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green_healthkit
 
green_healthkit
  
  
 
'''Armor'''
 
'''Armor'''
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armorkit
 
armorkit
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blue_armorkit
 
blue_armorkit
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red_armorkit
 
red_armorkit
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yellow_armorkit
 
yellow_armorkit
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green_armorkit
 
green_armorkit
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 +
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'''Respawn Turrets'''
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respawnturret_red
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respawnturret_blue
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respawnturret_yellow
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respawnturret_green
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 +
 +
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'''Basic trigger_ff_script Entities'''
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These are basic brush-based trigger_ff_script entities for most of your maps.  Create a brush with the 'trigger' texture that is a trigger_ff_script entity and name it one of the following:
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'''Respawn Doors'''
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 +
redrespawndoor
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bluerespawndoor
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yellowrespawndoor
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greenrespawndoor
  
 
Source: C:\Program Files\Valve\Steam\SteamApps\SourceMods\ff_beta\maps\includes\
 
Source: C:\Program Files\Valve\Steam\SteamApps\SourceMods\ff_beta\maps\includes\
 +
{{Infobox manual/Footer}}

Latest revision as of 17:43, 31 December 2007


Basic info_ff_script Entities

These are some basic entities used in nearly all FF maps. To place them in your map, create a "info_ff_script" point-based entity. For the 'name' property of the info_ff_script, enter one of the following.

Ammunition Bags

ammobackpack

blue_ammobackpack

red_ammobackpack

yellow_ammobackpack

green_ammobackpack

bigpack

blue_bigpack

red_bigpack

yellow_bigpack

green_bigpack

grenadebackpack

blue_grenadebackpack

red_grenadebackpack

yellow_grenadebackpack

green_grenadebackpack


Health Kits

healthkit

blue_healthkit

red_healthkit

yellow_healthkit

green_healthkit


Armor

armorkit

blue_armorkit

red_armorkit

yellow_armorkit

green_armorkit


Respawn Turrets

respawnturret_red

respawnturret_blue

respawnturret_yellow

respawnturret_green


Basic trigger_ff_script Entities

These are basic brush-based trigger_ff_script entities for most of your maps. Create a brush with the 'trigger' texture that is a trigger_ff_script entity and name it one of the following:

Respawn Doors

redrespawndoor

bluerespawndoor

yellowrespawndoor

greenrespawndoor

Source: C:\Program Files\Valve\Steam\SteamApps\SourceMods\ff_beta\maps\includes\