Difference between revisions of "Template:Infobox Weapon"

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(New page: {| border="0" width="230px" align="right" | {| border="0" width="215px" align="right" |__TOC__ |}<br> |- | {| class="infobox bordered" border="0" style="background:#ffffff" width="100%" al...)
 
 
(12 intermediate revisions by 3 users not shown)
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{| border="0" width="230px" align="right"
+
{| border="0" width="420px" align="right"
|
 
{| border="0" width="215px" align="right"
 
|__TOC__
 
|}<br>
 
|-
 
 
|
 
|
 
{| class="infobox bordered" border="0" style="background:#ffffff" width="100%" align="right"
 
{| class="infobox bordered" border="0" style="background:#ffffff" width="100%" align="right"
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|
 
|
 
{| border="0" style="background:#ffffff;font-size:140%" width="100%" align="center" cellpadding="0" cellspacing="0"
 
{| border="0" style="background:#ffffff;font-size:140%" width="100%" align="center" cellpadding="0" cellspacing="0"
|+ style="background:#dce7ed; color:#000000"|{{{classname|N/A}}}
+
|+ style="background:#dce7ed; color:#000000"|{{{weaponname|N/A}}}
|- style="height:385px"
+
|- style="height:195px"
| font-size="100%" align="center"| {{{Class Portrait|Class<br>Portrait<br>Goes<br>Here<br>&nbsp;<br>190px<br>x<br>380px}}}
+
| font-size="100%" align="center"| {{{weapon portrait|Weapon Portrait<br>Goes Here<br>&nbsp;<br>190px x 380px}}}
 
|}
 
|}
 
 
{| border="0" style="background:#f5faff;font-size:100%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%"
 
{| border="0" style="background:#f5faff;font-size:100%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%"
|+ style="background:#dce7ed; color:#000000"|'''Health And Armour'''
+
|+ style="background:#dce7ed; color:#000000"|'''Characteristics'''
 
|-
 
|-
|width="70%"; align="left"| '''Health Maximum'''
+
|width="40%"| '''Rate of Fire'''
|width="30%"; align="right"| {{{healthmax|N/A}}}
+
|width="10%" align="right"| {{{rof|N/A}}}
 +
|width="40%"| '''Magazine Size'''
 +
|width="10%" align="right"| {{{rps|N/A}}}
 
|-
 
|-
|width="70%"; align="left"| '''Armour Type:'''
+
|width="40%";| '''Damage'''
|width="30%"; align="right"| {{{armtype|None}}}
+
|width="10%"; align="right"| {{{damage|N/A}}}
|-
+
|width="40%";| '''Recoil'''
|width="70%"; align="left"| '''Armour On Spawn:'''
+
|width="10%"; align="right"| {{{recoil|N/A}}}
|width="30%"; align="right"| {{{armspawn|N/A}}}
 
|-
 
|width="70%"; align="left"| '''Armour Maximum:'''
 
|width="30%"; align="right"| {{{armmax|N/A}}}
 
 
|}
 
|}
 
{| border="0" style="background:#f5faff;font-size:100%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%"
 
{| border="0" style="background:#f5faff;font-size:100%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%"
|+ style="background:#dce7ed; color:#000000"|'''Movement'''
+
|+ style="background:#dce7ed; color:#000000"|'''Projectile Info'''
 
|-
 
|-
|width="70%"; align="left"| '''Maximum Speed:'''
+
|width="40%";| '''Projectile Speed'''
|width="30%"; align="right"| {{{maxspeed|N/A}}}
+
|width="10%"; align="right"| {{{projectilespeed|N/A}}}
 +
|width="40%";| &nbsp;
 +
|width="10%"; align="right"| &nbsp;
 
|}
 
|}
 
{| border="0" style="background:#f5faff;font-size:100%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%"
 
{| border="0" style="background:#f5faff;font-size:100%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%"
|+ style="background:#dce7ed; color:#000000"|'''Grenades'''
+
|+ style="background:#dce7ed; color:#000000"|'''Hitscan Info'''
|-
 
|width="70%"; align="left"| '''Grenade 1:'''
 
|width="30%"; align="right"| {{{gren1|None}}}
 
|-
 
|width="70%"; align="left"| '''Grenade 2:'''
 
|width="30%"; align="right"| {{{gren2|None}}}
 
|}
 
{| border="0" style="background:#f5faff;font-size:100%" width="100%" align="center" cellpadding="1" cellspacing="5" font-size="50%"
 
|+ style="background:#dce7ed; color:#000000"|'''Weapons'''
 
|-
 
|width="30%"; align="left"| '''slot1:'''
 
|width="70%"; align="right"| {{{slot1|Nothing|}}}
 
 
|-
 
|-
|width="30%"; align="left"| '''slot2:'''
+
|width="40%";| '''Bullets To Shoot'''
|width="70%"; align="right"| {{{slot2|Nothing|}}}
+
|width="10%"; align="right"| {{{bullets|N/A}}}
 +
|width="40%";| '''Bullet Spread'''
 +
|width="10%"; align="right"| {{{bulletspread|N/A}}}
 
|-
 
|-
|width="30%"; align="left"| '''slot3:'''
+
|width="40%";| '''Pre Reload Time'''
|width="70%"; align="right"| {{{slot3|Nothing|}}}
+
|width="10%"; align="right"| {{{prereload|N/A}}}
 +
|width="40%";| '''Reload Time'''
 +
|width="10%"; align="right"| {{{reload|N/A}}}
 
|-
 
|-
|width="30%"; align="left"| '''slot4:'''
+
|width="40%";| '''Post Reload Time'''
|width="70%"; align="right"| {{{slot4|Nothing|}}}
+
|width="10%"; align="right"| {{{postreload|N/A}}}
 +
|width="40%";| '''Spintime (AC)'''
 +
|width="10%"; align="right"| {{{spintime|N/A}}}
 
|-
 
|-
|width="30%"; align="left"| '''slot5:'''
+
|width="40%";| '''Default Ammo'''
|width="70%"; align="right"| {{{slot5|Nothing|}}}
+
|width="10%"; align="right"| {{{defaultammo|N/A}}}
 +
|width="40%";| '''Max Ammo'''
 +
|width="10%"; align="right"| {{{maxammo|N/A}}}
 
|-
 
|-
|width="30%"; align="left"| '''slot6:'''
+
|width="40%";| '''Ammo Type'''
|width="70%"; align="right"| {{{slot6|Nothing|}}}
+
|width="10%"; align="right"| {{{ammotype|N/A}}}
 +
|width="40%";| &nbsp;
 +
|width="10%"; align="right"| &nbsp;
 
|}
 
|}
 
|}
 
|}
 
|}
 
|}
 
|}
 
|}

Latest revision as of 14:38, 24 January 2008

N/A
Weapon Portrait
Goes Here
 
190px x 380px
Characteristics
Rate of Fire N/A Magazine Size N/A
Damage N/A Recoil N/A
Projectile Info
Projectile Speed N/A    
Hitscan Info
Bullets To Shoot N/A Bullet Spread N/A
Pre Reload Time N/A Reload Time N/A
Post Reload Time N/A Spintime (AC) N/A
Default Ammo N/A Max Ammo N/A
Ammo Type N/A