Difference between revisions of "Movement:Jumping"
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Latest revision as of 15:51, 31 December 2007
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Heights that can be Cleared
Initial Z Velocity
Time Spent in Air
Semi-PogoThe jumping system should work as follows: For each time the player jumps, the jump button must be released and pressed at least once. I.e. a player cannot continuously jump by simply pressing and holding the jump button a single time. Each new jump requires a release and press. Holding the button for long periods of time results in some kind of penalty, be it a loss of air control or a poor jump timing. -- Needs discussion -- Defrag |