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| | Medic | | Medic |
| | | classintro = | | | classintro = |
| − | The most powerful of the light classes, the Medic is armed with a [[Weapon:Medikit|medikit]], [[Weapon:Single_Shotgun|single]] and [[Weapon:Super_Shotgun|super shotguns]], a [[Weapon:Super_Nailgun|"super" nail gun]], and up to 4 [[Grenade:Frag|normal grenades]] and 3 [[Grenade:Concussion|concussion grenades]]. | + | The Medic, while he has training in battlefield medicine, also sports extensive training with other weaponry. He is often considered the main offensive unit of the game due to an excellent combination of speed, durability, maneuverability, and firepower. The medic has a [[Weapon:Medikit|medikit]], [[Weapon:Single_Shotgun|single shotgun]], [[Weapon:Super_Shotgun|super shotgun]], and a [[Weapon:Super_Nailgun|super nail gun]]. The super shotgun is usually the weapon of choice, with the nailgun being used to take out sentry guns. The medic also has [[Grenade:Frag|frag grenades]] and [[Grenade:Concussion|concussion grenades]]. This further supplements his firepower and also gives him the ability to conc jump. If you like to be constantly in the action, but not die as easily as a Scout, the Medic is the class for you. |
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| − | He also has decent armor, the second highest speed, and great mobility. Despite his profession and the bright red cross on his chest, he serves well as offense in clan matches. Like the [[Class:Scout|Scout]], he can also conc jump.
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| − | The medkit has several uses. It automatically heals the user over time with two health points every two seconds. When used on a team member it cures all injuries, and boosts health, even raising it past the maximum to provide a bonus (up to 50 points above the original maximum hitpoints) that gradually fades back to full health. Using it on an enemy gives him a contagious infection that slowly reduces their health. Furthermore, this infection can be spread to other players on contact and can only be cured by that team's Medics. Medics, however, are immune to infection.
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| − | ''Text for the [http://en.wikipedia.org/wiki/Team_Fortress_Classic#Medic Medic] taken from the [http://en.wikipedia.org/wiki/Team_Fortress_Classic Wikipedia article on Team Fortress Classic]''
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| | | changesinfo = | | | changesinfo = |
| | Healing a teammate of infection now renders them immune to infection for a short time. | | Healing a teammate of infection now renders them immune to infection for a short time. |
Revision as of 11:02, 24 December 2007