Difference between revisions of "Map:ff well"

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{{Infobox manual/Header}}
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=Description=
{{Map Stub | map = Ff_well}}
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Big.
{{Navigation Map Guides}}
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{{Infobox manual/Footer}}
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=Locations=
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==Respawn==
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This is where you respawn. Both respawns have two routes; one leads to the base and the other leads to a platform for [[Concjumping|conjumping]] to the enemy's base. However, one of them has a hole that leads to the Flag Room Water. The backpacks in this room contain 200 Cells, 25 Rockets, 200 Shells, 200 Nails, 100 Health and 200 Armour..
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==Conc Route Exit==
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This is a small platform for concjumping over to the enemy's yard. Even if you can't concjump, it's an alternate way to get out of the base without having to go through the front door.
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==Ramp Room==
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This is the main room in your base. ON the bottom level, there are routes that lead to the front door, the Lower Flag Room and respawn rooms. The upper portion leads to the Battlements.
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==Battlements==
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This is the main sniper post, accessed from the upper Ramp Room. It's back has an elevator that leads to the Loft.
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==Loft==
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This is a area directly above the Ramp Room that has four backpacks, a hole leading to the Ramp Room and an elevator. This is the main resupply room for Engineers building in the Flag Room. The backpacks contain 60 Cells, 60 Rockets, 60 Shells, 60 Nails, 1 Regular and Special grenade, 20 Health and 15 Armour.
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==Flag Room Catwalks==
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These are catwalks placed on the upper side of the Flag Room area. These lead to the Flag Room.
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==Flag Room==
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This is a circular room that contains the flag and a button that allows you to exit the flag room with ease.
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==Lower Flag Room==
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This area contains the Cap Point (inside the silo), elevators leading to the Flag Room Catwalks, an exit to the Ramp Room, and the Flag Room Water.
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==Flag Room Water==
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One route leads to the Water Route, while the other leads to the one of the Respawn rooms.
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==Water Route==
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A route leading from the Yard to the Flag Room Water. It's entrance in the Yard Canal is usually blocked by a grate, but it can be destroyed with a Detpack.
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==Yard Canal==
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This area are the moats in front of each base. These lead to the Yard or Bunker.
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==Bunker==
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This is a bunker for sniping the enemy near his base  On each end are entrances to the Yard Canal, and the sides have entrances leading to the Yard.
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==Yard==
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This is the big yard in front of the bases. The sides have a ladder leading to the roof; an excellent sniping position.
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==Front Door==
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This must be opened by hitting the buttons on the side of it. Expect heavy resistance inside.

Revision as of 18:24, 28 January 2008

Description

Big.

Locations

Respawn

This is where you respawn. Both respawns have two routes; one leads to the base and the other leads to a platform for conjumping to the enemy's base. However, one of them has a hole that leads to the Flag Room Water. The backpacks in this room contain 200 Cells, 25 Rockets, 200 Shells, 200 Nails, 100 Health and 200 Armour..

Conc Route Exit

This is a small platform for concjumping over to the enemy's yard. Even if you can't concjump, it's an alternate way to get out of the base without having to go through the front door.

Ramp Room

This is the main room in your base. ON the bottom level, there are routes that lead to the front door, the Lower Flag Room and respawn rooms. The upper portion leads to the Battlements.

Battlements

This is the main sniper post, accessed from the upper Ramp Room. It's back has an elevator that leads to the Loft.

Loft

This is a area directly above the Ramp Room that has four backpacks, a hole leading to the Ramp Room and an elevator. This is the main resupply room for Engineers building in the Flag Room. The backpacks contain 60 Cells, 60 Rockets, 60 Shells, 60 Nails, 1 Regular and Special grenade, 20 Health and 15 Armour.

Flag Room Catwalks

These are catwalks placed on the upper side of the Flag Room area. These lead to the Flag Room.

Flag Room

This is a circular room that contains the flag and a button that allows you to exit the flag room with ease.

Lower Flag Room

This area contains the Cap Point (inside the silo), elevators leading to the Flag Room Catwalks, an exit to the Ramp Room, and the Flag Room Water.

Flag Room Water

One route leads to the Water Route, while the other leads to the one of the Respawn rooms.

Water Route

A route leading from the Yard to the Flag Room Water. It's entrance in the Yard Canal is usually blocked by a grate, but it can be destroyed with a Detpack.

Yard Canal

This area are the moats in front of each base. These lead to the Yard or Bunker.

Bunker

This is a bunker for sniping the enemy near his base On each end are entrances to the Yard Canal, and the sides have entrances leading to the Yard.

Yard

This is the big yard in front of the bases. The sides have a ladder leading to the roof; an excellent sniping position.

Front Door

This must be opened by hitting the buttons on the side of it. Expect heavy resistance inside.