Difference between revisions of "Weapon:Assault Cannon"

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=Content=
 
=Content=
 +
 +
==Damage==
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* '''x''' damage per shell
 +
 +
==Rate of Fire==
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* '''x''' shots per second
 +
 +
==Spread of Fire==
 +
* Fairly wide.  It should be inaccurate in yard situations, or shooting past medium distance.
 +
 +
==Ammo==
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* [[Ammo:Shell|Shells]]
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 +
==Special Properties==
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* The Assault Cannon requires a dry-spinup period of roughly one second to pass before bullets start to shoot from the barrel.
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* The HW moves at a speed 80 units per second when the AC is spinning.
 +
* Being hit with the AC can cause a 'pushback' effect
 +
* Being hit with the AC can cause the player's view to jerk a little
 +
 +
I really have no idea how to get this data.

Revision as of 09:58, 2 October 2005

Content

Damage

  • x damage per shell

Rate of Fire

  • x shots per second

Spread of Fire

  • Fairly wide. It should be inaccurate in yard situations, or shooting past medium distance.

Ammo

Special Properties

  • The Assault Cannon requires a dry-spinup period of roughly one second to pass before bullets start to shoot from the barrel.
  • The HW moves at a speed 80 units per second when the AC is spinning.
  • Being hit with the AC can cause a 'pushback' effect
  • Being hit with the AC can cause the player's view to jerk a little

I really have no idea how to get this data.