Difference between revisions of "Talk:HUD"
From Fortress Forever Wiki
Jump to navigationJump to search| Line 6: | Line 6: | ||
Here's a picture I whipped up in case anybody needs a picture to describe the basics of the HUD. --[[User:Hirohito|Hirohito]] 10:54, 30 December 2007 (CST) | Here's a picture I whipped up in case anybody needs a picture to describe the basics of the HUD. --[[User:Hirohito|Hirohito]] 10:54, 30 December 2007 (CST) | ||
| + | |||
| + | I've got a new image (http://www.fortress-forever.com/wiki/Image:Hud2.gif), but I don't know where to put it. Any suggestions? --[[User:Hirohito|Hirohito]] 00:37, 30 January 2008 (CST) | ||
Revision as of 22:37, 29 January 2008
Someone suggested making the HUD customisable by map type, or making it really flexible (like allowing map makers to define new HUD setups / items / areas etc depending on the map's objectives / properties). Not sure how this would be achieved from a technical sense, just recording it here.
I think this should be left alone and possibly implemented in future.
http://www.fortress-forever.com/wiki/Image:Hud.jpg
Here's a picture I whipped up in case anybody needs a picture to describe the basics of the HUD. --Hirohito 10:54, 30 December 2007 (CST)
I've got a new image (http://www.fortress-forever.com/wiki/Image:Hud2.gif), but I don't know where to put it. Any suggestions? --Hirohito 00:37, 30 January 2008 (CST)