Difference between revisions of "Lua:AddSchedule"

From Fortress Forever Wiki
Jump to navigationJump to search
Line 28: Line 28:
 
end</pre>
 
end</pre>
  
[[Category:Lua_Commands]]
+
[[Category:Schedules]]
 
{{Infobox manual/Footer}}
 
{{Infobox manual/Footer}}

Revision as of 11:24, 11 May 2009


AddSchedule

A schedule allows you to fire a lua function, after waiting x number of seconds.

Usage

AddSchedule(schedule_id, duration, function, ...)

Input

  • schedule_id(string) Gives the schedule a name
  • duration(float) number of seconds the schedule will wait before firing
  • function(function) the lua function that will be activated
  • ...(object) OPTIONAL. Any further parameters will be passed on to the target function

Output

Returns nothing.

Example

AddSchedule must refer to a user-defined lua function.

AddSchedule( "my_schedule", 3.3, DoSomething, "hello")

--This function can be defined anywhere in the file--wherever is convenient.
function DoSomething (myString)
	--myString now equals "hello"
	--Do other stuff
end